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ThePACK/DomiNATION: ATLAS PvE 3x3

DomiNATION Gaming and The PACK Gaming Atlas PvE Server

DomiNATION Full Progression PVE 3x3 Atlas Cluster: JOIN FREEPORT: steam://connect/208.188.185.12:50002

Please check out the Steam Community page for the MOD LIST. go here and subscribe.

Game Features:

ATLAS is an early access pirate MMO survival game from Grapeshot Games, a studio made up of members of the ARK: Survival Evolved development team. Players team up in groups called companies to build and sail their own ships and crew them with other players or computer-controlled crew-members, team up with or battle against other crews, earn experience and level up to unlock new skills, discover new lands, tame wild creatures, fight the Army of the Damned to claim their treasure, and much more. ~Description from the Official Atlas Wikipedia

ATLAS MAP

A1 is the Freeport Section and usually is heavily populated. White colored islands are Snow biome Green colored island are Moderate or Jungle Biomes. Brownish colored islands are Desert Biomes. Black areas are undersea areas. B2 in the center of the map is a battleground for an end boss. You will encounter more SoD here than many other places.

ATLAS Resource Guide created by @Renae

Server Settings:

The Atlas server is a 3x3 PVE with 70 player slots per shard. Auto-updates are enabled, so there should be no MOD Mis-Match occur. Freeport and the shards will Auto-restart (Daily 6AM US EST time). Player Character Level: Ships Level: 20 (Note: some ships when made with the Regenerating Ships smithy will not level past lv. 2) Wild Max Level: 75 (Alpha wilds can be up to lv. 250 on some Discovery Islands) 6xXP 2xH 2xT/B Decay Timers: It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. UnOfficial Atlas Server Decay timers are in effect: 8 days for Tames, 15 Days for buildings Claim Flags and Settlement Flags are changed.

Specific Glitches on our Server Cluster.

Ships Stop Gaining EXP Early - Manufactured in Shipyards from Blueprints.

When ships are created from a shipyard built from a looted blueprint/Mythical Blueprint, their level cap seems to be lowered to the amount of levels that shipyard would add to their natural cap. Example: A galleon made in a journeyman shipyard capped out at level 4. It is .1 exp from level 5, but will not gain any additional experience. Sailing around, looting flotsam, smashing Ships of the Damned, nothing seems to allow it to gain exp. A schooner made in a mastercraft shipyard capped out at level 11 with the same issues as indicated above. Ships created in normal shipyards, or ships loaded by the spawn command do not seem to have this issue. The Only solution that I can find for our servers is to ask that players not use any Mythical shipyard to create a ship. This is a DEV Bug and Server owners can not fix this.

Links and Videos:

The Patch NOTES:

The link to the latest patch note posted by Jat or Dollie.

ATLAS Wiki:

The ATLAS guide written and maintained by the players.