The PACK Gaming
Search
K

Dark and Light Walkthrough

Hello Fellow Adventurer. Welcome to Dark and Light.

Dark and Light Walkthrough

Once Dark and Light is installed, the player can join the game and must select a server. Next step is to select a faction: Talos, Estel or Ironfast. When this is done, the Character Creation with its detail adjustments will come up and the player can create an avatar, he/she will move around in the game. The Game starts with a short tutorial to learn the basic skills, schematics and how the Inventory and the interface works.

How to Play Guide

Dark And Light Keyboard Shortcuts
Basically, moving in the game is done with W A S D. But some of the standard shortcuts aren't what long time PC gamers will be used to, and you'll need to know how to quickly order around your tamed creatures without highlighting them and pulling up a sub-menu. Here are the most helpful shortcuts (and don't forget you can re-bind them):
  • R - Reload (also Open Container / Access Object when highlighted)
  • Q - Holster
  • C - Radial Belt Menu
  • Right Shift - Sprint
  • G - Drag Body
  • Control - Crouch
  • Alt - Swap Hotbar Belt
  • A - Transfer Item
  • D - Drop Item (for many items at once, hover over the item in the inventory)
  • ' - Mount Follow
  • L - Mount Move
  • , - Mount Stay
  • J - Mount Passive
  • K - Mount Passive
  • H - Mount Attack
  • DEL - Remove On Screen HUD
  • END - Switch Camera
  • Mouse 3 - Center Camera On Player
  • O - Quests
  • P - House Info
  • U - Skills
  • \ - Toggle Auto Hide Chat Box
Starter Bugs and Problems
Q: I can not finish the 100 Gold task in my city. As of right now one of the tasks has a glitch making it impossible. It is the one where you have to make 100 gold off of selling items. just move on to the other tasks by bring them up and clicking on a different set from the left.
Q: My Horse ran Away. A: Don't get off your horse while galloping and jumping, this will cause it to run forever in a straight line. No more horse
Q: My skybox is shiny, bright and purple. A: This is a tough one... For me it helped to downgrade my NVIDIA drivers and set the skybox to medium as well as turn on the high quality setting on the right side. But this method did not work for my friend nor others on the forums and server. Better check out the forums for that, it highly depends on your hardware. Q: My FPS is not great and/or graphics looks bad. A: Yeah well, play around with the graphic settings - I can't really help you here as it is hardware specific. You can refer to this discussion regarding some FPS fixes/tricks. Q: Skills and Tasks are not written down for me - Translations are missing/horrible. A: When you open the Skill menu "U", look at the prerequisites for your skills. If you only see codes, numbers and such, that is because your steam is set to a language that is not english or (simple) Chinese. This is a bug. Change it in steam or for the game only in your steam library. Q: Loading screen takes forever and crashes. A: The loading screen is also a queue screen, be patient. It takes the longest the first time you load into the game after you started your PC, from there on it gets better. Do not tab out or try to open the overlay... (duh!) Q: My town has no vendors! A: They are dead Jim (and someone tried to take their non-existing loot). Will be patched (hopefully). For people in unofficial servers, there have been reports where they respawn after the server has stopped and restarted. EDIT: "NPC Vendors that have been killed will respawn in their set location within the city after a set period of time." (3/8/17 patch) Q: Lords/Lady? A: Billboard is currently not working right as it is not implemented fully yet. So even though you are somehow able to vote and get yourself to becoming a Lord, you actually cannot use your current power to do anything, so no entering the castle or summoning/ordering anything. Q: My doors are gone, structure parts are missing, etc... A: If this happened after you logged in, do not worry it is just not loaded yet. Best way to speed things up is to go away and come back to the spot or simply die and respawn. Q: I cannot harvest stuff even after hacking at it for the past 3 minutes. A: Lag and the horrid harvest system (from Ark) do that. Move around a bit, use the secondary attack of axe and/or sword or simply die and and reset your character. Crouching beside the resource or restarting your PC also helps. EDIT: "Actions that aren't synchronized. This bug previously resulted in players failing to collect resources or launch effective attacks. Fixing this bug will make resource collection and battle much smoother." (3/8/17 patch) Q: This mob can't die! A: Some of the enemies have relatively very large health pools, e.g. horses, Dark Wraiths (those grim reaper fellows that can spawn from a meteorite crash). As a total newb, be careful of all mobs and note that there should be a red damage number when you deal damage to the mob. Else your hits are just not registering (due to server desync issues that need to be bug fixed). Secondary attack for sword registers hits better than primary, but it consumes way more stamina. EDIT: Similar issue solved, explained in previous question. Q: Is there any way to power level? A: To get EXP fast you need to kill stuff (no, not NPCs or players). Being part of a house (tribe) will give you shard EXP when close to your mates. Q: How do I rank up X skill to craft X item? A: Leveling up will not give you crafting skills. Check under "U" to find out what you need to do. To get skills up faster you need to gather and craft (sometimes kill e.g. flyers for air magic). If you have access to tames, that might help you! Note that you only gain EXP in that skill of the skill percentage appears in the bottom left hand of the screen while you are doing a particular action. If it's not there, it doesn't work. Q: I can't seem to be able to craft X item at X workbench/magic altar. A: It's a bug. Some items just can't be crafted yet. You might find it in a meteor drop if you're lucky though, but you're better off waiting for the next patch. Q: I am stuck at X quest, can't progress any further. A: This will be addressed in sections below.
Tips
Instead of using "E" for literally everything, you can use "R" to quick access the inventory.
Can't find a barrels? Well, either wait it out and they'll respawn, or go out and find some in other starter areas!
Horses lvl up fast, get a cheap one and spend time with it to lvl it up into a stallion. Also make sure to up the stats of your horse when it levels. To do this go into it's inventory(search).
Reapers have awesome loot on them, if some manage to die around you jump on that opportunity.
Use the pickax to gather vines (Rattan) more efficiently from trees.
No map? there is one, but it takes magic to get. It creates a holographic display of the world which is cool. Remember where you go because it could be hard getting back.
You can prone is this game! just go to your key bindings and assign it, by default it's set to nothing.
Water fronts such as rivers and lakes are amazing areas for gathering. They have lots of all the starting resources and respawn quickly. You can gain levels fast with this and crafting.
You can use a sloped straw roof as stairs when building early on.

Characters, Factions and Houses (Tribes/Guilds)

Characters
You can build your character as you wish or use templates for elf's, dwarfs or humans if you like.
Characters are server-bound. Do not expect them to carry over soon.
No matter what you build your character to look like, when you pick e.g. the human faction you are referred to as human (no matter how dwarvishly long your beard is)
The resetting potion (the green potion that allows you to respect stats) has a bug (hopefully) where it will also reset your crafting skills. Means you would have to re-level them all over from scratch to craft higher tier stuff.
Factions
There are no races bonuses, nor are there any faction bonuses (at least currently).
The 3 factions are tentatively always enemies (always red) and can not enter a house (tribe, whatever) together. Be sure to pick the same faction as your friends.
You can not change the faction atm.
Guilds (House)
You can form your own house by pressing "P" or navigating through any of the other menus.
The name of your house can be changed but all structures will not carry over. Be mindful of that to not lose your structures just because you wanna change the name of your house.
You can invite ppl by walking up to them and holding "E". Must be minimally a house admin.
To accept the invite, the other person has to wait for the invite then hold "E" on your char.
You can leave a house under "P".
The house admin can change setting under "P". Most importantly the creation and renaming of ranks in the system. This allows for a 'rights' tab for chests and stuff in a rank system from 0-9 (pretty useful).
Every house member will not have to put in pin codes on doors and chests, he/she is allowed to open (from the rank system). So use codes to your liking, without fear.
Pin coded stuff like windows, doors, chests, etc. can not be opened by other players without the right code. If you get the right code you can open and shut as you please. The problem with pin codes is that the game so far does not offer a protection vs putting in the wrong number ... Ark had to hot-fix patch this when they discovered players using scripts to open all doors and as such, likely these Devs will too, at some point). SO, for now: Do not code doors, gates and such. You can pin code chests (because it is also possible to glitch into houses right now and someone stuck inside can access your chests that teleport out if they are not coded.
House logs (and alliance logs if they work some day) will show you:
  • who you got killed by
  • who killed your pets
  • which member demolished something
If you get raided and you or your pets die, you know who it was. You should consider making them pay and why not bring an alliance while you're at it too? ;) A tame placed to defend and aggro with low HP could give you the name of a raider. You will not see who looted from you or destroyed some off your structures. This makes raiding harder (unless there is no revenge anyway).
Alliances
House admins can start an alliance and invite other houses via there admins.
You will share the house-chat and see each other in blue (animals are still yellow) from a greater distance.
So far there are no options so you can not use other partners tames, doors or such.
You can be in multiple alliances and all partners share the house chat (even with tribes they are only indirectly Allianced to).
Survival
To survive in this world, you need to take care of the level of your current stats on the lower right.
Basics to survival at start are water, food. You can use your hand to gather resources, and this will level up many of the basic survival skills. You will need to learn how to make basic weapons for combats and basic survival harvesting tools, and learn to make a campfire, and a structure to living in.
Most important survival stats are hunger, thirst and focus. The basic mechanics are simple:
  • Hunger, thirst and focus drain as long as you are in-game.
  • Whenever you use stamina and your character regains it, you will loose hunger and thirst.
  • Whenever you use mana and your character refills it, your focus will be drained.
  • Whenever you are too cold, you use more hunger (shivering). Too hot and you use more thirst (sweating).
  • Sprinting burns hunger and thirst faster. keep that in mind when you're dying of thirst and sprinting to get water. This means that the more you sprint, spam attacks or cast, the more supplies you will need.
  • Deaths - Don’t venture too far from town, because that’s where you resurrect at. The levels of the beasts outside the starter area vary WILDLY. You will die and you will DIE MANY TIMES. When you die your water/food/constitution are reset to full, and you can go back to where you died and pick up all your stuff. Your beacon is a short reddish beam with a halo body in it. And bodies that have died will only last a short period of time about 10mins.
  • Make friends and learn names, the more friends you have the easier it'll be to kill the elites later on.
  • Do. not. underestimate. the. goblins. If seeing them for the first time.
  • The higher in elevation you go the colder it gets, try to learn leather-working first because just the warmth spell you get at the beginning isn't enough.
  • Each tool will gather different materials at different rates. Sword: Flowers & Grass Staff: Magic Shards (Must use Draining spell - hit trees and rocks with it) Throwing Knife/Iron Knife: Hide Axe: Wood & Stone Pickaxe: Twine & Sulfur Scythe: Fur & Apples & Seeds for crops
  • Lastly, let me remind you that you will not "leave" the server when go offline like Maplestory or WoW. Your character is just unconscious and free to loot as well as drag around. Get some place safe. (This is a persistent world just like ARK is)
Regaining Hunger
  • You will simply need to eat (duh!). Hit trees and barrels for apples, hit bushes for blueberries. These are great survival foods. The best place for players to gather starting plant materials is the river right outside the starting area. You can get a ton of blue berries there.
  • If you want to regain lets say 100 hunger with berries, that would take around 75ish (no, not 3!), so you might want to gather a lot or simply cook some meat.
Regaining Thirst
  • You can drink water simply by jumping on water or diving in (head under), or when it rains your water need will fill up. Later on you will be able to make a water bottle which you can drink out of and refill.
  • Pretty early on, you can craft berry jam (45 berries and some grass). This will refill hunger and thirst, but be careful, it spoils very quickly, craft it only when you need it!
  • Later on, you can craft glass bottles that you can fill with water (just right click in your inventory when your feet barely touch the water ^^). A bottle weights 0.10, has 2 uses and is refillable.
Regaining Focus
Focus is food for mana, but filling it back up is a pain until level 10 when you can craft and use a bedroll.
  • You need to sleep or eat pink flowers to regain focus - You really need to sleep in order to regain it but that's hard task apparently(lvl10). So far only way to sleep and regain focus I can see is with bedrolls that you get at player lvl10.
  • Sleeping is only possible in a bedroll, canopy or bed, but sometimes you're in a situation where none of those things is in reach for you to build...
  • The best way to get flowers isn't mentioned very well. You use a Stone Sword on well, flowers, to harvest them.
  • But as the title suggests: Sleep is for the weak! -> Just eat flowers (around 100 to fill 100 focus) that you gain by harvesting grass/brushes with a sword (you also get some berries and grass with it so you basically do that to survive all the time).
  • Later on, you can buy focus elixirs from vendors if you donate enough or craft them yourself. No more spam flower eating!
Housing
Renting Houses
There are houses for rent cheap - however, they don't seem to actually let you in yet, at least for the small hovels. Building Houses -
Currently the meteorite spawns are in specific locations, and when they fall, they also spawn enemies, skeletons and wraiths. These are able to smash straight through straw faster than a big bad wolf chasing pigs. And will kill you quite handily. Since the spawn locations for the meteors is a set location I recommend finding a place that doesn't have one landing next to your first house.
Once you can build a straw foundation, venture out of town and find a flat piece of land (This is not your permanent base but just a starter small cabin). Place your made foundation tiles by equipping them in you hotbar and hitting the number they are under. All building pieces are used in this manner. Building is another Knowledge tree, and skilling in building in better and better materials levels this up.
To get the house seal craftable (need a workbench), you need to start a tribe or invite someone to a tribe or alliance.
To get the war flag craftable, you need to craft a house seal (which it calls itself a house workbench after placing it).
House Seals
To craft a house seal you need to either create a house or invite ppl to one (one time). You can then craft the house seal at a workbench.
You can power the house seal with magic essence (not shards). It consumes 1 every hour or 30 minutes (to be confirmed). This ensures no mob or human can destroy the structures without declaration of war. Does not stop others from entering an opened door and killing though.
The seal creates a bubble-shield with a radius of around 4 foundations. So your maximum size protected house (with one seal) would be 9x9x9. I would recommend 9x9x6 (6 because floors that are only 1 wall high are horrible to navigate through) with the seal in the center on floor 2 (middle).
The seal will only work if turned on and fueled by magic essences.
It takes approximate 36-40 essences to be constantly working for 24 hours real-life time.
To get an essence you need to craft a glass bottle (in inventory from quartz sand, sulfur powder and charcoal), fill it with water (just stand in the water and right click in on the bottle in your inventory, standing in rain works too) and craft it with 10 (used to be 15) magic shards at the magic workbench.
To get through a shield, people need to declare war on you. You can build the war flag, after you build your first house seal and it can be crafted in an active house seal (called a house work bench when placed on the floor). You throw it like a spear (hold and release RMB) and have to hit the enemy structure (you can pick it back up when your run over it). Then a 12 hour timer starts.
As of now(I can only guess here), the party that got the declaration of war has 12 hours to accept the war, if not, there is no war. This makes sealed houses untouchable (also applies to wild animals) right now (unless the people inside want to fight the war).
Turrets
Turrets are powered by a spell generator. This generator determines the kind of damage the turrets do by using elemental essences (e.g. ice slows, fire burns, etc.).
The range is higher then the claim range of your house and the damage is quiet good, but the ammo and power for the generator is expensive.
Flyers can dodge the shoots, shields can block them, druid armor and such will give some protection against it, etc.
To conserve your ammo, you can try building them inside instead. This will also be a nice surprise for the first tame who glitches in while hitting the walls.
Spikes
You got spike barricades and spike wall-mounts. Those are ok, because they need to destroyed separately, but they will not stop an attack for long because you can damage them just as you can damage walls and such.
They will keep random-raiders off pretty good.
Keep in mind though, spikes will aggro mobs that touch it and are a go-to-target for meteorite spawns.
How to Protect Your Stuff - Logging out safely!
The first thing you need to realise, is that you will be unconcious when you log out and can simply be looted. -> Get somewhere save and/or hide well! Things to keep in mind
It uses the same engine as Ark, but it is a 2 year old version. SO some of the glitches and bugs used for exploits are possible to occur (right now).
There is no offline raid protection other then the house seal.
Meteroite mobs will go for you, your tames, turrets or spikes. So if you are close to them, you better not build turrets and spikes (as it can aggro to them) and take your tames with you. Or you could build some place else.
Doors, gates, archer gates and windows can not be opened by other players (tribe mates ofc can open them, but even alliance partners cannot).
Players can (for the moment) bug into your house (like in Ark before they fixed it - kind of). They can also walk close to your door and adjust the camera so that you can look through it.
Your structures will be demolish able, after some days (5?) if you do not log in.
Noob areas (around Cities) have a higher player-count and lots of low levels that got nothing to lose in raids and fights. Hence can become meat shields.
All structures can be damaged by any tier weapons/mobs/tames, e.g. Manors are not immune to damage from Bargesh/Stone tools/weapons.
Tools and weapons will do up to 600 dmg on straw-structures, depending on the melee stat and the kind of tool or weapon. The dmg gets more or less halfed down each tier (wood, stone, reinforced stone, manors).
Tames glitch into structures when they attack and can be damaged from the inside. (for now)
Tames with attacks like firebreather (Dragons)can use their breath with their head glitched inside (for now).
Tames will do around 20-100 dmg (Bargesh, boar, spider, etc) or 80-300 (griffin, panther, etc), to straw structures. This will also be halved with tiers.
Spells like telekinesis or shapeshift will give more opportunities to get into houses than on foot. Telekinesis does 2,500 dmg on wood for example and the panther form will give you the power of a panther (so 80-500 on straw per attack - depending on if its LMB, RMB or crouch).
If you do not have stuff and you can not get a seal, you can always try to let your house look like it is broken open already.
You can try hiding a higher tier house in lower tier house.
You can make hidden rooms or simply empty rooms. A lot of small rooms and walls inside on multiple floors are a pain for random looters.
Multiple walls or spikes can help.
You can simply leave your doors open and the benches open for everyone to use.

Starting Out Into the World

Quests
If your on Gaia, you can not finish most of the quest lines. You can bypass the Pan and Gorgon quest and still get the first level Pan and Gorgon by finishing the second quest that opens in those quest lines.
If you are on Archos, most quest lines are working mostly. Some have a few glitches.
Always make sure When you get the "O" message to chose a new quest that you click the accept button.
Also make sure to click that damn button if you are hopping through quests completing small steps in many. You will encounter many instances of Duplicated steps.. Like 4 mortal and pestles total among 4 Quest lines. Just place the extras down and then break for 60% return of your materials.
The quest indicator in the lower left will always show you the quest you just made an advancement in. Its just a visual help, there are no "active quests" like in RPGs such as Witcher, Skyrim, etc.
Quest (tasks actually) are listed under "O" and they depend on character- and skill-level.
All tasks can be performed parallel, meaning you can complete multiple quests in the questline at the same time
You cannot select an "active task", the game does that for you.
The first broken/bugged quest you will find is the "earn gold from vendors". This will simply not work. You can just ignore it or even turn off the indicator in the lower left.
There are a lot more broken ones in the quest chain and many will not continue sadly. Try to see them as "Tutorials" and check under "O" what you should be doing or should be doing later on. Hopefully it will get fixed.
EXP and Leveling
Just a quick breakdown how the system works. If you are familiar with ARK, you already know how it works (it is a 2 year old version of ARK that got worked on by different ppl for some time, but the essentials are all still in here). Player EXP
  • You gain Player EXP for everything you do: crafting, killing and harvesting.
  • The most Player EXP comes from killing mobs. The higher the level, the better. The higher the "tier" of the mob the better. e.g. A lvl 100 sheep will give you more EXP then a lvl 26 one but still less EXP then a lvl 16 Inferno dragon. As for the fine details, if it follows Ark, then it would be 'EXP given'= 'Base EXP monster gives' + 'EXP per level of monster' X 'Level'.
  • Only the killing blow nets EXP and there is no protection for killstealing.
Passive EXP
  • Passive EXP is gained just by being online. You gain a very small amount of EXP over time. Try checking your player EXP just by standing still the next time you log in :)
  • Passive EXP cannot be shared.
  • Tames can also gain passive EXP. Only way of gaining EXP for tames that cannot deal damage, ridden and craft items.
Shared EXP
  • Shared EXP is the EXP you get for indirectly doing things. e.g. have a sheep craft fur for you or have a tame kill things while you are close by.
  • The most noticeable shared EXP comes from your tribe/house-mates. A portion of their EXP goes to you (they still get full EXP) whenever they gain EXP and you are near them. So it is a good idea to do stuff together. e.g. farm a lot of resources first and gather them in your base, then have everyone craft what they want.
  • Keep in mind that if you craft something in a workstation like the pestle, you will get EXP no matter how far away you are from it. The shared EXP for your mates will still be "donated around" by your character though, not the pestle.
Skills & The Skill Tree (Knowledge Tree)
Skilling up -
You will need to gather enough resources to level up your skill (look for the tab for Knowledge in the top right of your inventory). In your inventory screen on the left it shows all the mats that you have gathered and on the right what you can make. If you see something that you have on your quests be sure to click and activate the quest and then build the item. Do not worry about excess resource that may weight you down at this point, just click on the item and press D (to drop item). At this stage of the game you should drop all un needed items, and once you have a little base then begin amassing resource storage.
Skill EXP
  • Aside from leveling your character, you also need to level your skills or you will not be able to craft anything.
  • Skills come in 3 Trees: Adventuring, Magic and Architecture. More information on Skill Trees can be Found HERE
  • Hints: Follow the tutorial! Harvest materials with your hands (whacking grass) Build near a water source Don't build near a meteorite drop (Darkness spawns there)
  • Do not fear, you will be able to have all skills with level 60 and you do not need to play around with skill points. (You will not be able to learn Dwarven or Human Manor building as an Elf and vis versa though).
  • Some skills/ranks are player level locked, i.e. Manor building at level 60/Stonework at level 35
  • After unlocking a skill or a new rank of a skill, you need to get skill EXP for it to advance to the next rank (provided you have reached the minimum player level requirement)
  • The knowledge meter on that will fill when you perform certain actions in-game. All the actions are listed in the Skill-tab on the right side. (see pictures below)
  • Skill EXP scales with the amount of X resources gathered, not by the time spent to gather it. This means that tames will be a great help to level skill EXP. For example, skill EXP for melee crafting comes from gathering stone. A tame that can gather lots of stone can give you skill EXP very fast by using it to gather faster than using an axe. The more stone it can get for you, the better. Since there is no shared EXP in this system, you gain full skill EXP when using a tame.
Gold & Merchants
Gold
Gold can be found in breakable barrels through out the maps. Harvest all the barrels in an area and then return in about 30 mins and they will have respawned and you can harvest them again. Harvest basic resources, and sell them to the NPC merchants this will also return you gold and get you merchant points. You will need full 'sets' of items (30 to 100) in order to sell them off. Do this to get at least a couple hundred Gold.
Merchants -
Donating gold to Merchants gives them more and better items. And can be pretty cheap (20 gold gives the first upgrade, this probably scales, but I have not tested.) I recommend upgrading the food vendor, so that she sells focus potions and more. Merchant upgrades seem to reset every day, or possibly every 24h since donation. As such, you may just want to donate the 20g it takes to get the food vendor to sell you Focus Potions, and then maybe invest in a city house if you want one, and there is an unclaimed plot on your server.
How to Get Resources - Best Results
Tier 0 Resources - Grass & Straw Use bare hands on grass, brushes, flowers, and such.
You will get grass, straw, magic shards, stone, twine and wood (in that order of likelihood). With that you can craft your first tools.
Tier 1 Resources - Stone, Wood Magic Shards, Twine (Rattan), Berries, Apples, Flowers Use an axe on stone (Stone) Use an axe on trees (Wood) Use your fist/scythe on trees (Apples) Use a staff with Drainmagic equipped on anything BUT grass/bushes (Magic Shards) Use a pickaxe on trees (Twine) Use bare hands on bushes (Blueberries) Use a sword on grass/bushes (Flowers) Using tames like a boar or using iron scythe will improve gather rates for some tier 0 & 1
Dark Wraith Scythe is an even better upgrade. It is a rare drop from the grim reaper looking mobs that can spawn from meteorite crashes. They give pretty good drops in general. Must search body before harvesting.
Tier 2 Resources - Ores Use a pickaxe on stones/ore nodes. You can obtain higher tier ores from lower tier nodes, just more rare. Copper - Stone < Copper nodes (Brown rocks with green streaks) found generally everywhere but more commonly along mountain/hill paths
Iron - Copper nodes < Iron nodes (Silver-grey stalagmite rocks) found generally on top of hills or along mountain paths.
Mithril - Iron nodes < Mithril nodes (super fat round versions of iron nodes) found generally on top of mountains. High likelihood of needing a flyer/creatures that scale walls to reach areas that have abundance of them.
Dark shard - Dark shard nodes ONLY (Black rocks) found generally in ruins/caves/Dark Forest (the valley with lots of Wraiths and Fallen). Has a chance to mine Dark Elemental Core.
Light shard - Light shard nodes ONLY (translucent sky blue crystals) found generally around special landmarks e.g. The small lake near a red rift relatively close to human spawn. Has a chance to mine Light Elemental Core
Tier 3 Resources (Potentially life-threatening) - Meat, Fur, Bones Search bodies before harvesting for any potential extra loot, especially Dark Wraiths. Use (pickaxe < sword < tame) on dead animals/players/NPCs. (Meat) Use the (axe < scythe < tame) on dead animals (Fur) Use (pickaxe < iron dagger < tame) on dead animals (Hide + Bones) Use spear for best results on dead animals for Bones
How to get farming stuff like seeds? Use an iron scythe (that is crafted with copper ore lmao) on bushes. A waaaaaaaaay better way is using the Dark Wraith Scythe.
For all relatively basic resources, that is it. You can collect meteorites for other stuff or venture out to get it, but that's not what I am talking about here ^^
Advanced Resources (Crafted Resources)
Since there was a demand on this I will add some more stuff here. Powders If you burn wood instead of straw you will get charcoal. Be sure to do all the fire work with wood, to stack up early on. Note that if you have wood and straw in a camp fire, it will prioritiz straw and you would not get charcoal until all the straw is gone) With a mortar & pestle, you can make quartz sand from stones and sulfur powder from sulfur ore. Later on, you can grind down light and dark stone in the pestle too.
Magical Essences First, you need to craft/have access to a magical workbench/altar Use filled water bottles with magic shards to get the Magic Essences. Get Elemental Cores from loot drops or by draining spell on elemental bodies. Use the generic essence with the cores to get elemental essences.
Mushrooms With tames like a boar you will be able to get mushrooms (white and yellow) In the swamps and lava areas you will get red and "other white" ones Alternatively you can grow them in medium or large plot from the fungal spore.
How to Get Better Tools and Armor Faster
For better tools and armor you need a workbench. Since the workbench is not part of a rented house and you can only place it on foundations (which you cannot place in Cities), you would need a physical house of your own first (not to mention the levels and skills). But there is an easier way:
  • Each city has crafting stations. They basically work like workbenches and magic workbenches, but are split up into crafting jobs.
  • So if you want to craft armor, you need to go to the armory (or the equivalent in other factions).
  • Bring the resources there and craft what you like. Be mindful though that you will still need the copper and iron bars smelted at a forge.
  • As of now, you can't repair at those stations for some reason, just so you know.
  • For Iron Great word, you would have to craft it at a Cyclops Workbench. You have to find it in the world (Rough location:) and then bring the items to craft it. It takes 1 real-time hour to craft it. Alternatively, you can get your Smith in your town to max rank (I believe it is 13), and then you can purchase it for 1200 gold.

Taming Wild Creatures

Horses
NOTE: Only Gaia has horses. Each starting town has a stable, and you can buy your first mount. Horses price scale based on level. The low seems to be about 65g for a horse under level 10, to over 1200 for a horse at level 110.
Once you buy it, open the inventory, and drag the saddle that it comes with, into the saddle slot on the lower left side! They eat grass from their inventory, so toss all that grass you collected getting gold to the horse so it has some food.
BE CAREFUL around town! Running close to a guard will knock it back, and anger it! (Same with all NPC's and Players! So in town be slower and more careful, so you don't piss a bunch of guards off and lose your first horse!)
Horses have a pretty good weight capacity, so they can hold a lot more than you. You will want to have one for adventuring to store loot on (as well as get you around quicker) and for crafting, as it can hold a bunch of whatever base item you need.
You may want to tell it to be more passive than aggressive, press and hold 'E' while looking at it to bring up a radial menu that will let you change it's stance, and other options. That same mechanic works on all Tames, and most objects as well (Locking doors/chests, etc).
There are Multiple Tiers of Horse, the lowest cost being 65G. At least in the Human city. THERE are some bugs with horses randomly disappearing Due to this, use the storage room of your horse sparingly, don't store things that are important on them!
How to tame an animal
To tame an animal it requires hook shots, a bow, a trough, and their preferred food. You hook shot an animal a number of times until it wears out by breaking the lines, dependent on the animal and level. At which point you give it a trough to eat from. After it eats food for a while it'll become tamed.
  • Having no food in the trough will cause taming to quickly reset. You can place any kind of food in to "save" progress.
  • sheep give you fur for grass
  • Horse's run people over and can jump, boars can charge with a speed boost and are good at gathering organics. Each animal has their own special abilities.
  • there are variants on the animals, albinos, elites, and regulars.
  • Apples help with taming faster and keep wildness high. You want to keep all the bars high. High wildness means you can boost the animals level once it becomes tamed.
  • Don't freak out if at night your animal makes a strange noise and falls over. They're more than likely sleeping.
Taming Foods - WIP Note that the following may have inaccuracies, please do not blame us if your 'Wildness' drops due to suboptimal feeding foods. Feeding the wrong specified food(Raw meat instead of rotten for Bargesh) will just drop Wildness, not kill the tame. Tentatively, all herbivores eat the same thing (from lowest taming feed to highest):
Grass - From the ground Apples - From trees Lucky Clover - A rare crop harvest from shrubs Herbivore Feed - Crafted in Cooking pot at Taming 4 Carnivores on the other hand have different requirements, which makes it more of a headache:
Raw Meat - From all monsters that don't require soul suppression stones Fine Meat - From some large higher tier monsters like Elephants/Bahamut Carnivore Feed - Crafted in Cooking pot at Taming 4 UNIQUE: Cured Meat/Fine Meat - Crafted in Larder Box with Sulfur: Nidhogg (There is a large debate on the taming food for this)
UNIQUE: Rotten Meat - Harvestable from Dark Wraiths or letting meat spoil Bargesh - Prefers Carnivore Feed over Rotten Vrock
Advanced Taming - Elemental and Spirit Taming
What do you need?
A soul stone (2 sizes available).
A summoning pool at your base.
lots of ores and magic shards.
You equip ready for fights with those things.
How to do it then? You simply pick one elemental you would like and separate it from the rest of its kind (kill the others).
When you got a more friendly area and are restored, you start the fight with your soon-to-be-tame.
Bring it down to low-HP and use the soul-stone on it (like a weapon - one time click).
You should know that you have captured its soul (if not, do more damage to it - the game will tell you that it has to much HP left).
The stone now holds the soul and should tell you the needed materials for the revival at the pool (ores and shards). Bring it there and start the revival (takes quite a lot of time).
Not that hard if you are able to fight those things. The hardest part is getting the skill level (Rank 8) for it. NOTE: The second soul stone you can craft is not used to capture Elementals, you use it to make a "backup" of your tames. If they die you can revive them (at the level you store them at) in your summoning pool. Be careful though the stone with teh save is unique for obvious reasons and an item everyone can get hold of. NOTE: I read that elemental taming is bugged for Single Player servers somehow and will not work. Have not tried myself, just telling you.
What Animals, Do What?
Sheep = Fur (just feed them grass) Boar = Good for farming seed and mushrooms Treant = Your crops grow faster if near the Treant Kebo = Mining rocks (Bonus stone and iron etc) Bahamut = Mining rocks (Better then Kebo) Elephants = Bonus Wood, Grass, Berries LongHorn = Bonus straw Grut Stag = Bonus Twine and Grass Bargesh = Bonus Hide, Bones and meat Panther = Not as good per hit as a Bargesh but faster and more hp so better over all Ice Imp = 50x rot timer (acts as a fridge) Fire Imp = Walking Forge/Fireplace/Lightsource Water Imp = Waters your crops

Farming - From Seed to Feed

Obtaining Seeds
As of 6/8/17, there are 9 plantable 'seeds'.
  • Darkweed Seeds (Dark)
  • Lightblossom Seeds (Light)
  • Thundergrass Seeds (Air)
  • Snow Lotus Seeds (Water)
  • Fireblossom Seeds (Fire)
  • Terra Flower Seeds (Earth)
  • Fungal Spore
  • Shrub Seedlings
  • Wheat Seeds
You can obtain them from 3 different ways:
  • Harvesting a Treant with a sickle (Darkweed and Lightblossom)
  • Harvesting with Boar/from a round orange fungal plant (Fungal Sport)
  • Harvesting bushes with a sickle (Everything else)
Growing
For a plant to grow, it needs to have fertilizer, water source and the seed itself in a crop plot. Some seeds have a minimum size requirement, i.e. shrubs and wheat can grow in any plot, but fungal spores need at least a medium and the rest are large plots, otherwise you will be unable to place the seed in the plot. Larger crop plots do not give you bonus growth stats, just merely extra space to place more fertilizer.
Fertilizer are made in compost bins, just toss the stuff in and start making fertilizer. Note that the process can take a while and multiple different fertilizer sizes can be made simultaneously. Also note that compost bins function as enhanced fridges for spoiled meat and grass, so you don't have to worry much about them spoiling in the bins all too much. I advise you to make large fertilizers to save space and allow for a larger buffer time. Note that non adult plants eats monstrous amounts of fertilizer. If you are going off, try to leave about 1 million fertilizer to a fully grown plant, a lot more if you just started growing it.
When making an irrigation network, first identify if there is a water source(anywhere puddle on the floor where you can fill your water bottle by standing in it) close to your farm. I highly advice to build from your farm towards the water source for convenience of water pipe snap points, as water pipes snap to the top of walls. If you are unsure of where your water pipe is, you can try using a cross pipe to 'look' for where the pipe is snapping to in your walls. Once you place the input pipe into the water source, ensure that the pipe 'comes alive' by becoming more blue/green, which is an indication that the input pipe is actually taking in water. Place an irrigation spout(wood tier) or a spigot(stone tier) on pipes above your farms to water them like sprinklers.
In the event there is no nearby water source, you would have to build water reservoirs that are not covered by anything above them. Depending on the size of your farm, the array of water reservoirs needed will increase due to the fact that water reservoirs only fill themselves slowly during rain, which can also irrigate your farm if it's out in the open.
The Harvest
After about 3 in-game days of growing (for the highest tier plants at least), the plants will look very large and will start slowly producing crops. Each crop will give you its respective crop name and its elemental core, i.e. Darkweed crops will give Darkweed and Dark Elemental Cores, fungal spores will give White Cap, Vigor, Nightcap(rare) and Death Cap(rare) mushroom, Wheat crops give wheat and Shrubs give cooking herb, grass and lucky clover(very rare drop). Note that the crop plots are enhanced fridges for the crops, so just leave everything in there if you can help it until you actually need it for crafting. The crops last only minutes outside.
Note: To be fully utilizing a lot of feed, you probably might require a really huge farm, so you might be better off just using your feed for special tames.
The Craft of Cooking
Most of the recipes that involve the crops use the Cooking Pot, so find the recipes there.
Acidic Extract (Alchemy 4): 4 x Thundergrass 4x Sulfur 1 x Glass Bottle(Filled)
Herbivore Feed (Taming 4 - Highest tier herbivore taming food): 3 x Snow Lotus 3x Thundergrass 30x Cooking Herb 1 x Acidic Extract
Carnivorous Feed (Taming 4 - Highest tier carnivore taming food): 3 x Fireblossoms 3 x Terra Flower 30 x Cured Meat 1 x Acidic Extract
Mystical Feed (?- Taming food for Divine tier creatures)
It is possible to obtain Lucky Clover from a specific NPC vendor when upgraded sufficiently high.
Information above from Dark and Light Wiki and from u/Xenoit and u/cool_fox on Reddit. As well as input from [HdF] Almut Grete and his guide, and Luna plays Guide on Steam communities.

Dark and Light Knowledge Tree

ADVENTURING

SURVIVAL
To increase the Survival skill, you will need to perform the following tasks:
Harvest WOOD from Trees Harvest STRAW from Shrubs Craft Survival Items.
MELEE
To increase the Melee Crafting skill, you will need to perform the following tasks:
Harvest stones from boulders. Craft weapons and tools. ??? Also stones picked up from other forms of harvesting also counts towards Melee.
RANGED
To increase the Ranged Crafting skill, you will need to perform the following tasks:
Harvest twine from trees Harvest stone from boulders Craft ranged weapons
OFFHAND
To increase the Offhand skill, you will need to perform the following tasks:
Ranking Tasks Harvest wood from trees Craft Offhand items
ARMOR
To increase this skill, you will need to perform the following tasks:
Harvest twine from trees Craft clothing or armor
TAILOR
To increase the Tailoring skill, you will need to perform the following tasks:
Harvest twine from trees Craft magic items
COOKING
To increase the Cooking skill, you will need to perform the following tasks:
Cook Food Craft Cooking items (Capture a turkey or an owl, and feed it berries, it will create eggs for you this also levels your cooking skill passively)
FARMING
To increase the Farming skill, you will need to perform the following tasks:
Harvest seeds from shrubs Craft Farming items ???
TAMING
To increase the Taming skill, you will need to perform the following tasks:
Craft Taming items Craft Stone hook Arrows Tame Creatures
RIDING
To increase the Riding skill, you will need to perform the following tasks:
Harvest Hide from dead creatures Craft Saddles Tame creatures
FORGING
To increase the Forging skill, you will need to perform the following tasks:
Consume frozen crystal ore Craft Forging Items

MAGIC

Magic is the use of magic spells. Whether it be the Rune of Light or a Fireball I, it can be used in very different ways via crafting Runes and Spells from your inventory.
STAFFS
To increase the Staffs skill, you will need to perform the following tasks:
Harvest magic shards from nature Craft Staves Harvest wood
ALCHEMY
To increase the Alchemy skill, you will need to perform the following tasks:
Craft Mortar and Pestles Craft Alchemy items ???
LIGHT MAGIC
To increase the Light Magic skill, you will need to perform the following tasks:
Harvest Magic shards from nature Craft light Magic spells and items Slay light beasts
DARK MAGIC
To increase the Fire Magic skill, you will need to perform the following tasks:
Gather magic shards Craft Dark Magic items Kill dark creatures
FIRE MAGIC
To increase the Fire Magic skill, you will need to perform the following tasks:
Harvest Sulfur from boulders Craft fire Magic spells and items ???
WATER MAGIC
To increase the Water Magic skill, you will need to perform the following tasks:
Harvest fruits Harvest ice chunks Craft water Magic spells and items
EARTH MAGIC
To increase the Earth Magic skill, you will need to perform the following tasks:
Harvest stone from boulders Craft earth magic spells and items Kill or tame Earth Elementals
AIR MAGIC
To increase the Air Magic skill, you will need to perform the following tasks:
Harvest Fur (capture a few sheep and have them make fur for you) Craft air Magic spells and items Kill or tame flying creatures
SHAPESHIFTER MAGIC
To increase the Shapeshifter Magic skill, you will need to perform the following tasks:
Harvest resources from dead creatures Craft Shape-Shifter Magic spells and items Kill or tame sheep, leopards, wyverns, and griffins
THAUMATURGY
To increase the Thaumaturgy Magic skill, you will need to perform the following tasks:
Harvest magic shards from nature Craft elemental cores ???
ENCHANTING
To increase the Enchanting Magic skill, you will need to perform the following tasks:
Harvest magic shards from nature Harvest straw from shrubs Craft Enchanting items
GOBLIN ENGINEERING
To increase the Goblin Engineering skill, you will need to perform the following tasks:
Consume Goblin gears

ARCHITECTURE

STRAWWORK
To increase the Strawwork skill,
you will need to perform the following tasks:
Harvest straw from shrubs Harvest twine from trees Build straw structures
WOODWORK
To increase the Woodwork skill,
you will need to perform the following tasks:
Harvest wood from trees
Build wood structures
???
STONEWORK
To increase the Stonework skill, you will need to perform the following tasks:
Harvest stones from boulders
Build stonework structures
IRONWORK
To increase the Ironwork skill, you will need to perform the following tasks:
Harvest iron ore from iron deposits
Build ironwork structures
FRAMEWORK
To increase the Framework skill, you will need to perform the following tasks:
Harvest magic shards from nature Build framework structures ???
HUMAN MANOR
To increase the Human Manor skill, you will need to perform the following tasks:
Harvest mithril from mithril deposits Build human structures ???
ELVEN MANOR
To increase the Elven Manor skill, you will need to perform the following tasks:
Harvest mithril from mithril deposits Build elven structures ???
DWARVEN MANOR
To increase the Dwarven Manor skill, you will need to perform the following tasks:
Harvest mithril from mithril deposits Build dwarven structures ???
MANOR FRAMEWORK
To increase the Manor Framework skill, you will need to perform the following tasks:
Harvest magic shards from nature Build framework structures ???
DECOR
To increase the Décor skill, you will need to perform the following tasks:
Collect flowers Craft décor items ???
HOUSE
To increase the House skill, you will need to perform the following tasks:
Join or create a House Craft House Items ???

OTHER QUEST LINES

Satyr

Hunting and Taming
Pan, the Hero
The Masterpiece
Prey in the Jungle
Tracker's craft
Companion in Arcadia

Saurianian

Miner and Forging
The Brave in the Sacrifice
Sword and Shield
Prey in the Jungle
Spell Fencer
Unwavering Determination

Gorgon

Poison and Alchemy
Speaker of the Queen
Bow of Faith
Territory under Rein
Weather Manipulation
Queen's Faith

Necromancer

Magic and Refinery
Undead Incarnate
Skeletal Staff
Sacrifice the Living
Life and Death
Undead Souls

Our Patreon's

Will receive generous perks in our Dark and Light Servers.
Please see the Patreon Role listings to see just what you can get as an IN GAME PERK!