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On this page
  • Navigation of Page:
  • 1. General Server Guidelines!
  • 2. Infractions
  • 3. Auto-decay
  • 5. Server Building Restrictions
  • Building Specifics Allowed:
  • Blocking content/ Hoarding
  • 6. Valheim Server Specific rules
  • Events and Bosses they are tied to
  • 7. #PVE-P.
  • 8. MUTUAL AGGRESSION PACT

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  1. ALL Platform Rules!

Valheim PvE-P Server Rules

All rules found here will pertain to all of our current and future Servers. Please read and familiarize yourself with them. UPDATED 5/1/2025

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Last updated 7 days ago

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Navigation of Page:

1. General Server Guidelines!

2. Infractions

3. Auto-decay

It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. If wooden building sections are not covered during rain, are not linked to a roof, or are submerged in water, they will decay to a maximum of 50% durability and will seem rotting until fixed. When exposed to rain, defensive structures do not rot decay. Stone, black marble, and crystal structures will not decay when wet or submerged.

Building the desired structure's roof first, with the appropriate supports and foundation in place, will aid with constructions lasting days or weeks if rain is a worry.

5. Server Building Restrictions

Please remember that there are other players sharing the server with you. Restricting others’ access to content is not allowed beyond of course grabbing a spot for your base. This includes using building items to provide yourself with an unfair advantage at claiming loot crates, artifacts and OSD's. If you wish to reign supreme on the map and hog all the resources and enemies, please consider single player.

Building Regulations:

All Building rules are designed around a Solo Player Or a multi-player tribe. No personal bases to those that are tribe members allowed. Unless you are a solo player, and they must abide by the next two rules.

One MAIN Land Claim of no more than 80 x 80 foundations. Portals and such may be built in a building outside your claim block, no larger than a 25 x 25 block area.

Up to 4 Outpost Claims of an area of 30 x 30 Foundations will be allowed.

Building Specifics Allowed:

Building in/on Ruins IS allowed but do not block any entrance to other Areas. Please stay as close to the allowed base/outpost size as possible. Please do not kill every Ruin you come across, others are playing the map with you!

Cave building - IS allowed but do not block any entrance to other Areas. Please stay as close to the allowed base/outpost size as possible. Please do not kill every Ruin you come across, others are playing the map with you!

Blocking content/ Hoarding

No Blocking of content in the game, such as caves, dungeons, resource rich areas, or boss areas. Do not enclose in a fence more than three nodes of ORE, or any known Loot chest spawn. Please leave a passage to the Chests, Obelisks, and Shrines.

No Abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots.

Do not camp dungeons, or other group hunt instances. Groups may wait to get in if it is a one or two man instance.

Please don't hoard resources! A large storage of each resource is enough for a large Guild!. Plan accordingly.

No Massive constructions (lets not build the Tower of Babel so something like that) or over-use of memory intensive items leading to loss of performance both on client and server-side. Please don't overuse the hoe or pick, and create huge lag spots of disturbed terrain.

6. Valheim Server Specific rules

LOOT FROM SINGLE PLAYER - As the game allows for the use of loot from Single player transferred into our Server. Owners would like to ask you to please keep this withing your own guild please. We don't mind sharing between guilds but Lets attempt to let different guilds get to endgame at their pace. Thank you from the Owners.

GAME PROGRESSION -

Please be considerate of other players and do not rush through the Bosses. Game progression is tied to ALL players of a server. Not just you. Please see the below infographic for understanding.

Events and Bosses they are tied to

Event Name
Start message
End message
Creatures
Enabled by
Biome(s)

army_eikthyr

Eikthyr rallies the creatures of the forest.

The creatures are calming down.

Boars and Necks

Start of the world

Meadows or Black Forest

army_theelder

The forest is moving...

The forest rests again.

Greydwarfs, Greydwarf brutes and Greydwarf shamans

Eikthyr

Meadows, Black Forest, Swamp, or Plains

army_bonemass

A foul smell from the swamp...

The smell is gone.

Draugr and Skeletons

The Elder

Meadows, Black Forest, Swamp, Mountain, or Plains

army_moder

A cold wind blows from the mountains.

The cold wind is gone.

Drakes (Also applies Freezing on the area)

Bonemass

Meadows, Black Forest, Swamp, Mountain, or Plains

army_goblin

The horde is attacking!

The horde is retreating.

Fulings, Fuling Berserkers and Fuling shamans

Moder

Meadows, Black Forest, or Plains

army_gjall

What's up, Gjall?!

Good bye Gjall.

Gjall and Ticks

Yagluth

Mistlands

army_seekers

They sought you out.

The search is over.

Seekers and Seeker Broods

Yagluth

Black Forest, Plains, Mistlands, Ashlands, or Deep North

army_charred

The undead army marches.

The army retreats.

Charred Twitchers, Charred Marksmen and Charred Warriors

The Queen

Any

army_charredspawners

The dead have been summoned.

The dead lie still once more.

Monument of Torments (won't despawn even after the raid is over)

The Queen

Any

foresttrolls

The ground is shaking.

The shakes starts to fade.

Trolls

Troll and The Elder

Meadows, Black Forest, Swamp, or Plains

blobs

A foul smell from the swamp...

The smell is gone.

Blobs and Oozers

Bonemass

Meadows, Black Forest, Swamp, or Plains

ghosts

You feel a chill down your spine...

They have been banished, for now...

Ghosts and Wraiths

Bonemass

Meadows, Black Forest, Swamp, Mountain, or Plains

skeletons

A skeleton surprise!

Skeletons are tired of fighting.

Skeletons and Rancid remains

Bonemass

Meadows, Black Forest, Swamp, Plains, or Mistlands

surtlings

There's a smell of sulfur in the air...

The smell is fading.

Surtlings

Surtling and Bonemass

Meadows, Black Forest, Swamp, or Plains

wolves

You are being hunted...

The hunt is over.

Wolves

Bonemass

Mountain or Plains

bats

You stirred the cauldron.

The cauldron calms.

Bats

Bat and Bonemass

Any

hildirboss1

She's hot on your tail!

She got burnt.

Brenna, Skeletons, and Rancid remains

Brass Chest returned to Hildir

Any

hildirboss2

You get the chills...

You can chill out.

Geirrhafa, Fenrings, and Cultists

Silver Chest returned to Hildir

Any

hildirboss3

They were bros, man.

You broke the code... again.

Zil and Thungr, Fulings, and Fuling Berserkers

Bronze Chest returned to Hildir

Any

7. #PVE-P.

We play as an alliance of several small tribes. With a Mutual Aggression Pact (See #Mutual Aggression Pact) Currently player damage is toggled in your inventory screen with the Straight/Crossed Swords, so please don't attack each other if you have not mutually agreed to Aggression!, (ORP).

8. MUTUAL AGGRESSION PACT

Mutual Aggression is where two or more clans have officially agreed to WAR. HOW WE ARE DOING THIS: Two or more tribes agree to WAR, they will make a written agreement in the Global or Discord channel. If in Global they need to SCREENSHOT the agreement and post in the DISCORD #valheim-chat Channel.

  1. YOU MUST SCREENSHOT OR PASTE THIS INTO THE #Valheim-chat Channel in our Discord.

  2. Your clans are allowed 24hours for war.

  3. Clans will receive a 24 hour period of ORP where NO other Clan can propose war with you

We ask that players do on thier own worlds, and gather the items there for progress in the MISTLANDS, as defeating Yagluth unlocks to spawn at night in the , , and .

Yagluth
Fulings
Meadows
Black Forest
Mountain

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