These rules present a WIP and more of a Placeholder for our infrastructure of rules on The PACK.
When the game releases this will change daily as we experience life on the new UE5 ARKS.
1. General Server Guidelines!
The PACK Disclaimer and Players Notice!
These rules are not comprehensive and use of loopholes to violate the spirit of these rules is subject to enforcement. Failure to follow these rules will result in being removed from the community! Please follow all of the RULES found here!
We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. We endeavor to Update in game and in Discord when there are significant updates.
We are unable to provide any refunds to persons or Guilds for loss of items, resources, in-game properties and so on, regardless of the reason. The Pack Gaming is not responsible for replacing items or Dinos due to ASA Glitches, Steam Cloud Errors, or Corrupted Players Clients.
❝Your presence in this server implies accepting these rules, including all further changes. We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. ❞
Personal Responsibility & Tribal/Clan Membership
Please read through and consider the spirit of the rules, not just the specific wording. And make sure your clanmates are also aware of them as their actions can affect you. Any infraction by a player will most likely have repercussions for the entire clan. If you’re not sure your clanmates will abide by the rules you might want to reconsider your membership in that tribe/clan. And if you do not plan on playing on a specific server any more it is often best to also leave your tribe/clan there.
Admin Involvement in Tribal Affairs
If you do not understand how to Merge, OR Join your tribes ASK! ADMINS CAN ASSIST, and or give valuable information to help you prevent loss of tames, or buildings. If you have merged or joined and lost your builds, unfortunately we cannot assist with recovering most buildings ownership.
Admins rarely get involved in intra-tribal(things going on inside a tribe) issues and or inter-tribal(things between two tribes) issues. UNLESS the altercations escalate to the stage of griefing or harassment.
Hacks & Exploits
Hacks and exploits are not tolerated. This is a BAN first, ask questions later mater.
Real-Money Trading (RMT) - GAME items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading and is forthwith prohibited on our cluster.
Hacks are uses of third-party programs that inject code and modify aspects of the game to provide unfair advantage against other players. Utilizing such will lead to action taken against your access to our servers and flags added to your Steam ID.
Exploits are uses and abuses of game mechanics to obtain an unfair advantage over other players including creating a detrimental play experience through reduced server or game performance.
2. Infractions
We work on a "3 Strikes Method"
Strike One: You and your Tribe/Clan get a warning. This can be Slept tames to Us removing the offending objects or tames. And a Sign informing you of the offense.
Strike Two: We have to talk to you about a new rule or you broke the same one again. You can have creatures or buildings removed up to a Temp BAN. Temp Bans are 3 to 5 days without access to the servers.
Strike Three: We are done, and you are Perm Banned.
Furthermore, If someone is a participant of our Discord, and/or a Player on our Servers, A ban on Discord may also be pursued on the Server Cluster.
We do not issue warnings ahead of Admin intervention.Hacking, or using Exploits and other situations deemed as extreme will be met with a permanent ban on the first offense.
Our team will get back to you using the private thread provided. Please make sure you provide the best information you can at the time of your report. This means relaying as much information as you can to help our team investigate. This includes, but is not limited to, screenshots, videos, timestamps, names of characters and guilds, and a good description of the issue. To get a "CCC" use the command /whatsmyccc in any Discord Channel. You will receive a message with instructions.
We won’t be able to refund or return any loss of property caused by an infraction.
3. Harassment - Griefing
Treat others as you would like to be treated.
If you experience Harassment / Griefing / or observe inappropriate content in-game, please be aware that there are tools in some games to help you improve your experience such as muting. If your game does not have Muting, please fill out a ticket in our Discord (#Support-Tickets)
Harassment:
We Allow coarse humor, rough language, and or content. If this is not for you, Thank you for your interest, but we may not be the BEST FIT for you.
There are some offensive and defamatory chat and user-created content of racial, overtly sexual, hateful, illicit, Terrorist and criminal glorification, or of other nature DEEMED NOT PERMITED. This extends to character names, guild names, in-game signs, any other type of communication in Server.
Personal threats, doxing, stalking. Please also make sure to get in touch with the local authorities in such similar cases.
Our admin team considers all the above action types of Harassment . If reported to admins, you will receive up to a 5 day ban . Continued Harassment of this type will lead to a The PACK Gaming Server wide Ban.
GRIEFING.
Do not trespass into a base not your own, unless by accident. Nor visiting or hanging around in a base NOT yours. If someone asks you to leave, DO SO.
Do NOT, join a tribe or ask others to merge with you, for the sole purpose of stealing from the other player.
Do not, in any form, harm or kill another P. Character. (Dragging and drownings, feeding a player to the wildlife, or other forms of killing P. Characters.) Unless specifically told to do so by one of The PACK Staff.
STEALING someone's PASSIVE tame is GRIEFING. Do not steal any Dino that someone else is in the process OF knocking out, Or, In the process of PASSIVE TAMING! Or, one they point out that they are about to tame. Flying in at the last moment in the middle of Passive taming and feeding the last bite IS GRIEFING.
Our admin team considers all the above action types of GRIEFING . If reported to admins, you will receive The PACK Gaming Server wide Ban.
4. Auto-decay and Claiming
The PACK uses extended rates (12 RL Days for Dinos), all structures and tamed dinosaurs WILL auto-decay. This means that if nobody in your tribe logs into the game every 7-10 days, your structures and dinosaurs may disappear. In general, higher-tier structures will last longer than lower-tier structures.
It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. You must RENDER the items to actually prevent the decay of the item this can take up to a 15 min. interval in your base moving about to properly render in all sections of the build in your players render radius. (Render radius 15 meters in a circle {in ark this means 5 foundation stones in a circle around you}) Anything that is claimable/demo-able can and will be cleared up by the other residents of the Servers.
Any tribe that is fully inactive (24 days of no log ins) will be dino/structure wiped by admins. Please advise the admin team of prolonged (over 12 days) absences if you are not abandoning your base.
Chart of Decay
To show your own auto-decay timer.
Face the structure and press the H button to see the auto-decay timer. This represents the next time you or someone in your tribe must log in, or the structure will be destroyed.
On our servers, auto-decay timers follow these rules:
Dinos:
Tamed Dinosaur (including Raft, Motorboat, Skiff, Zeppelin, Sir-5rM8):
12 days = claimable. Upon reaching full decay timer the server will delete them.
Tamed Dinosaur in a cryopod: as long as the lifetime of the cryopod and the container it's stored in.
Structures:
Thatch : 4 days decay, 7 Auto Destroy.
"Utilities": 6 days decay, 7 Auto Destroy.
Wood : 12 days decay, 14 Auto Destroy.
Adobe: 12 days decay, 14 Auto Destroy.
Stone : 18 days decay, 21 Auto Destroy.
Greenhouse: 24 days decay, 28 Auto Destroy.
Metal : 24 days decay, 28 Auto Destroy.
Vault: 24 days decay, 28 Auto Destroy.
Tek: 30 days decay, 35 Auto Destroy.
Tek Generator on the ground : 60 Days
Tek Transmitter on the ground : 60 Days
Tek Teleporter on the ground : 60 Days
Cryofridge on the ground : 60 Days
Tek Dedicated Storage connected to another Tek Dedicated Storage: 80 days
Tek Trough : 80 days
Exceptions:
There are some exceptions to the above times for certain items. Isolated (non-connected) foundations or pillars may have a shorter timer. (usually 24 hours or less at our settings)
Only vaults and Tek Dedicated Storage will last longer than the foundation they sit on. The decay timer for a vault will reset whenever it falls.
All other structures will be destroyed when the foundation they sit on is destroyed.
Notes
Firepits, Sleeping bags, all types of spiked fences, DO NOT AUTO DECAY, they do reach a state of demo ready
When placing structures, any trees and rocks inside a 75-meter range ( 25 foundations) that are removed will not return.
Reinforcing walls, i.e. double stacking side by side. To do this you need to place two wood or metal fence foundations side by side. This is a great way to increase the durability and add an extra layer of protection from griefers.
Placement of metal spikes can be put on top of your roofs as well, this helps to stop dropping dinos on bases by griefers.
Shelters provide the same insulation (~112 Hypo, ~57 Hyper) regardless if the shelter is made of thatch, wood, stone, metal, or any combination. Exception is the Adobe tier.
Adobe Tier - While it gives the base +56 to Hypothermal and +112 to Hyperthermal Insulation, it also gives an additional +56 to hyperthermal Insulation for each Ceiling, Sloped Roof, Wall, Doorframe or Window frame part of the Shelter.
Claiming ~ "The Jawa Rule"
You may demo any NON Owner/NON - Admin base that the majority of the building mats (OVER 75%) are decayed. DO NOT Break just a few walls or floors to take the resources, DINOs.Please remove as much of the decayed items as you can if you are claiming a decayed base! (This is a recommendation not a requirement)
LOOTED Bases 24-48 hour rule - Signed equipment and Dinos claimed 24 to 48 hours prior, are subject to return to the PREVIOUS owner should they log back in. Players are to settle these ownership issues themselves. Admins do not get involved in interactions between tribes unless griefing is noted.
If there are any things with Tier 3 decay timers, please post the CCC in the Admin support Channel THREAD *Base clean up* Define ASA Island please. Use /whatsmyccc in Discord to get specifics on how to use the ccc command. Admins will not remove normal decayed items (Wood or Metal Tier items) So a player can build there.
Do not enter into an area that admins are clearing! Don't try to claim or loot bags dropped by an admin during demo. Admins will not break excessive timer items for you to loot. Admins are using commands and equipment that can destroy your character and tame you are riding.
5. Dino Rules:
DINO CAPS:
Tribal Cap limit = 250 Active and awake dinos.
Tribal Stored Dino Cap limit =1800 Cryoed Dinos.
PER TRIBE - PER MAP
(Smaller Dino Cap Maps may impose a different Tribal Cap Arrangement)
WANDER /DEFENSIVE DINO RULES:
Follow the below guidelines for your species!
Beetles, & snails may be on a hitching post inside a built double wall enclosure. Limit to same gender to stop overpopulation explosions.
Fish in an enclosed pond with no connection to any other running water, may wander. Limit of 20 overall wandering pets in such a situation.
Otters, with no connection to any other running water, use a 4x4 of metal walls snapped together to make a pen, may wander. Limit to 10 same sex in a pen. If breeding occurs move the two genders pens further apart.
Dodos, use a 2x2 of metal walls snapped together to make a dodo pen. Limit to 10 same sex in a pen. If breeding occurs move the two genders pens further apart.
Wandering Dinos that escape, and are not retrieved within a decay cycle (12 days) will be Deleted at The Pack Admins discretion. With no recompense!
DEFENSIVE DINO RULES
Defensive settings allowed =Neutral, and attack my target. No other settings are approved for Defensive Dinos. Be aware ASA has a Aggressive glitch after Resets. Keep them hitched.
Do not use a Dino leash as your only base radius, it will NOT stop them from moving outside the ring during a server reset.
NO CARNIVORS on WANDER! These will sometimes go rouge on resets or server crashes, and phase your walls.
The Defensive Dino must be encumbered to the point it cannot walk in any direction.
"Turret" dinos are acceptable if you follow the encumbered rule. You may enclose a moschops in a 1x1 box and while riding it, whistle all Defense dinos to the moschops as a dependable tether. Use a leash as a second ring to hold them inside the aura of the moschops whistle while inside a Base wall.
ALL DINOS THAT ARE NOT ENCUMBERED and on AGGRESSIVE will be SHOT ON SIGHT. NO EXCEPTIONS and no RECOMPENSE. Outside of these acceptable use guidelines, NO OTHER DINOS can be set to wandering
SCATTERED DINOS:
Do NOT leave Tamed /Claimed Dinos all over the map! These will be Deleted at The Pack Admins discretion. With no recompense! You have one full decay cycle to recover your tame or they will be deleted by an admin.
NO UNCLAIMING DINOS at the CC's, trap and place in the donations bin.Do not un-claim dinos in the wildto circumvent the Tribal dino cap in breeding!
BREEDING RULES:
Our cluster has set the normal Server Dino Cap = 5000.
IT is PREFERED when you are manually setting mating, that you use the MATING setting button only to mate dinos. (So wandering is not such an issue.) Keep your breeders inside closed barns. And remember to store any dinos in the cryos that you can.
All male animals that you do NOT want to breed with others need to be clipped or kept out of the range of the female breeders. Overpopulations will be met with Deletion of all juveniles found.
Clipping - we ask that you please clip dinos, so abuse of your bloodlines do not occur. It is personal choice though and we will not enforce mandatory clipping.
Players seeking bred dinos - Please be respectful of breeders who do clip before sale. We have had unscrupulous players on the cluster clone and sell such dinos as their own line. It is a personal choice for the Breeder so please respect them in the choices they make.
Cloning of Clones, and Neutered Dinos is prohibited. Most settings are set so this should be impossible, but some players have circumvented the settings. This is a BAN OFFENSE. If caught you will be banned and all cloned illegal dinos will be destroyed.
6. Server Building Restrictions
Please remember that there are other players sharing the server with you. Restricting others’ access to content is not allowed beyond of course grabbing a spot for your base. This includes using building items to provide yourself with an unfair advantage at claiming loot crates, artifacts and OSD's. If you wish to reign supreme on the map and hog all the resources and enemies, please consider single player.
All Building rules are designed around a Solo Player Or a multi-player tribe.No personal bases if you are part of a tribe on the same MAP.
Building units - one foundation or wall is one building unit.
Building Regulations:
One Base. - You/Your tribe are/is allowed one 100 x 100x36 building units. THIS allotment includes all FENCE LINES and the Buildings that form the BASE inside that FENCE LINE.
Outpost Base: 50 x 50 x 36 Building Foundations. Must be in a different biome than the Main base. Follow all Building Specifics, but adhere to the smaller size Allotted.
(Not Applicable to SE.)
No Abuse of the claim system where blocks are placed/spammed for no other purpose than to prevent other players’ access to the POI of the map, or a base location.
No Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side. Building tile counts should be under 3000 units.
Render Distance Rule - Space between NON Allianced Bases is 75 building units. Please, Players should ask the other tribe first before bringing it to an Admin. Admin intervention is the last step.
Do NOT BLOCK:
Obelisks (do not build on the Obelisk Platform, do not leave dinos on the platform over 48 hours) You may build on the surrounding Plateaus for easy water access.
Resources in groups of 5 nodes or more, or mixed resource nodes of 7 nodes or more.
No building within 100 building units of any Protected Resource Area.
Resource Caves that supply a unique resource, No building/basing and no camping the resource.
Supply Drops; Artifact Caves; Loot Crate Caves:
Supply Drops - They must have a way to the supply drop area. Respect others when doing a loot run and if you see a person landed next to one, fly to the next. Stealing a drop out from others is considered Griefing and will be met with disciplinary actions.
Cave Loot crates are a first come first serve opportunity, Do not block them or Camp them. Artifact caves (no camping artifacts)
Lore notes (you must leave a path to the note)
Waterways/Walkways/Causeways:
Waterways deep enough for a raft. Base perimeters need to leave a dino gate width passage around the outside. Walkways and Causeways that provide the only means to travel to other areas of the map, Base perimeters need to leave a dino gate width passage around the outside.
Building Specifics Allowed:
Bi-Level Builds - including Ocean Bases and Tree Platforms.Bi Level buildings Divide the total height between Ground Level building height, and top of the Build on the Raised Section height. Max possible is 36 Units. One staircase build is allowed.
Ocean Bases - 50 x 50 x 36 building units. Divided above and below water line, follow the Bi-Level Builds rule.
Tree Platforms: You are allowed a 50 x 50 x 36 Building unit encompassing Ground buildings to the Roof of the Tree Platform. Follow the Bi-Level Builds rule.
Mobile Bases (Platform Saddles & Rafts) are acceptable to use for farming and other tribal needs but when NOT in use they need to be parked near the Tribes Main bases.
Platform Saddles have specific build limits built in. And count as multiple tames in your base count. Types of Mobile Bases: Water Craft, Platform saddles.
Building in/on Ruins - Please do not block any entrance to artifacts. Please stay as close to the allowed base/outpost size as possible.
Cave building -
Caves that are less than 30 x 30 building units are SINGLE/SOLO TRIBE.
Caves over 60 x60 building units are MUTIPLE TRIBE.
You must be Allied to build in a over 60 x60 cave. Do not build in any cave with restrictions put forth in the Prohibitive Build Areas for your map.
Small Island building - Islands (includes: aerial, atoll, & space) that are less than 30 x 30 tiles are SINGLE/SOLO TRIBE.Islands over 60 x 60 tiles are MUTIPLE TRIBE Islands. You must be Allied to build in a over 60 x 60 Island. Do not build on any Islands with restrictions put forth in the Prohibitive Build Areas for your map.
Enclosed Valleys (SE specific)
Enclosed Valleys that are less than 30 x 30 building units are SINGLE/SOLO TRIBE.
Enclosed Valleys over 60 x60 building units are MUTIPLE TRIBE areas.
You must be Allied to build in a over 60 x60 area.
TAMING PENS and spike fence walls -Those connected to a base by gates (but jut out so that base defense animal's do not attack your taming) and are within the base size allotments and are considered part of such base/outpost.
Those left in the wild have a 72 hour limit before an admin removes them. PLEASE CLEAN UP AFTER YOURSELVES!
DLC Building items:
TRAINS
Please do not build trains all over the map. Trains should be built by a group Alliance of tribes.
Trains will only be allowed in the deep desert areas of any map applicable.
SE - A circular track around the shield wall in the near desert dunes will be allowed with a Stop at available Obelisks (Green and red).
Oasisaur
Oasisaur Is a Platform Saddle and all Platform rules/Mobile base rules apply.
7. PER ASA MAP Restricted Build Areas.
Island Protected Resource Areas:
Penguin Island[[Organic Polymer Farming]]
Hidden Lake[[Protected Beaver Spawn]]
Underwater Resource Caves [[Resource Area]]
Oil Fields area [[Resource Area]]
Silica Pearls lake [[Resource Area]] (Subject to change)
SE Protected Resource Areas:
Silica Pearl Protected Resource Area. Red OBE Water at 70/39.
Oasis Crystal Cave 73.63/40.15 (Near Red Obe){{No Building}}
Trench Cave 59.10/16.21 {{No Building Resource Area}}
◉Underground World Jumping Puzzle (Pack) 53.4|55.9 {{NO BUILD AREAS}}
◉South Ice (Skylord) 15.8|50.5 {{NO BUILD AREAS}}
Aberration Protected Resource Areas:
Subject to change daily as we discover the newly redone Aberration map.
Extinction Protected Resource Areas:
If a Cave Falls into the following Resource node rule, or has special Dino Spawns you MAY NOT build in it.
Subject to change daily as we discover the newly redone map.
Time will not be spent to carefully remove only offending pieces. All constructions belonging to the owner (player or clan) will be destroyed. There will be no refunds of materials or inventories.
8. Loss due to Ark Glitches. Not limited to the below mentioned.
We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason. The Pack Gaming is not responsible for replacing items or Dinos due to ARK Glitches, Steam Cloud Errors, or Ascension mechanics or Corrupted Players Clients.
Player Deaths Due to ARK Glitches.
Merging into Anti Meshing Barriers (Skybox - Ground mesh layer-etc.) This includes the deaths while using a teleporter. Some caves now have the Ground Mesh protection turned on and trying to teleport into a cave will cause a Player Client Crash. And Usually a death.
Deaths while logged out. Are not always explained in the tribes logs. Most times we can not define what happened. Occasionally some Deaths will be recoverable, unless you pass the 30 min Death cache decay limit.
Client Side Crashes
Any type of Client Side Crash can create a loss of saved data for the player. As well as Player deaths and dino deaths while you were handling the crash. These will not produce a death cache.
Admin's have no access to the Servers Database files and can not replace a players file in the server.
Server Crashes /Server Restarts
Server Crashes will have a 5 to 14 min. Rollback to the save Prior to the restart, or to the last save before the Crash. All Data collected between the Save time stamp and the restart / Crash will be erased.
Server Restarts will have a save 3 mins prior to a Restart. If you do not log out before that 3 min. Mark, you can loose some game data to the server resetting. Please always try to get to a safe stopping point before the 5 min Restart warning!
Transfers and Steam Cloud Errors
Transfers - If a server has some transfer settings (Items or Dinos) disabled, you cannot enter maps without removing their gears/items first in another server. Errors occur due to the Cosmetic panel in your enventory and may strand a character on a map for a time. Make a Crafting Toon on your original map and we will tribe force it if this happens. You may at a later date overwrite the Toon.
Characters/Dinos/Items uploaded to ARK cloud have a 24-hour time limit in multiplayer. Ensure you are set to download them into another server before the timer runs out, or else your items will decay in your upload when the timer goes past 0.
Steam Cloud Errors involve Characters/Dinos/Items uploaded to the ARK cloud. If this upload is corrupted, Admins and Owners can NOT Access the data stored in the Steam cloud and your information is lost.
Ascension Mechanics
Ascension will upload your character, which entails the loss of any Elements gained with the fight. A solution is to put the element inside a creature inventory before the ascension, during the short final countdown after defeating the boss. Ascended characters cannot enter maps with item download disabled through character download without removing their gears/items first in another server.We do NOT Recompense Element or gears lost in an Ascension.
Survivors are able to ascend on the following:The Island after defeating the Overseer
Scorched Earth after defeating the Manticore
DO NOT destroy/claim/or remove parts of ANY ADMINS, OWNERS, or Community Buildings, EVEN IF DECAYED! You will be banned. TO SEE IF A TRIBE IS AN ADMIN TRIBE, CLICK HERE
Use the ASA Water Reservoir providing water in a range of 10 foundation units, and linking to sequential reservoirs in a range of 33 foundation units. Limit of 8 total Reservoirs in a line to your base. (these are outside your base walls)
No building within 100 building units of any Protected Resource Area.
The Volcano foundry at 41/36 and the surrounding resource nodes. No building within 100 building units of any Public Refinery area.
Do not build on the Obelisk Platforms.
No building near Resources in groups of 5 nodes or more, or mixed resource nodes of 7 nodes or more.
No building within 100 building units of any Protected Resource Area.
Do not build on the Obelisk Platforms. You may build on the surrounding Plateaus for easy water access.
SE CC at 49.08|12.69 Includes Wyvern trap, Hatchery, & TP / Transmitter.
Do not build on the Obelisk Platforms.
Center CC at (55.85|69.62)
No building near Resources in groups of 5 nodes or more, or mixed resource nodes of 7 nodes or more.
No building within 100 building units of any Protected Resource Area.
◉Tree sap Farm at at (83.62|45.47)
◉Silica Pearl Bay (PRA) (86.44|75.69) Run out onto the shallow shelf underwater.
◉Skull Mtn (PRA) (64.8|69.4) {Obsidian and a bit of Metal and Crystal}
◉Alphy's Favorite patch. Redwoods at (85.99|44.15) {{Rich Metal, Crystal, Flint}}
◉Oil Node bed. (87.43|78.96) Deep in the water under the end Waterfall Redwoods){{Underwater}}
No building in Artifact Caves
Keep the waterways clear for Boat traffic.
Do not lock Gas collectors.
Do not block Charge stations.
Aberration CC at 44.6|24.4 (OPEN TRANSMITTER HERE)
No building near Resources in groups of 5 nodes or more, or mixed resource nodes of 7 nodes or more.
No building within 100 building units of any Protected Resource Area.
◉AB Refinery 46.7|61.8 (OPEN TRANSMITTER HERE)
◉Public Drake Teleport at 46.97|46.65 (OPEN TRANSMITTER HERE)
◉Public Reaper Trap at 81.1|58.6 (OPEN TRANSMITTER HERE)
ANY Cave or Ruin that has an artifact, lore note, rune stone, Do NOT Block the way to the item.
◉Artifact Of The Depths "Old Railway Cave" (Entrance) 48.3|27.2
◉Artifact Of The Shadows "Hidden Grotto" (Entrance) 54.2|65.7
◉Artifact Of The Stalker "Elemental Vault" (Entrance) 81.0|47.0
Extinction CC at 0.0|0.0 (OPEN TRANSMITTER HERE)
Any city terminal must be treated like a public transmitter, you may be enclosed within a base, but that area must remain accessible to the public via a gate system.
All Oil or Water wells should be UNLOCKED These are Public Access.
ANY Cave or Ruin that has an artifact, lore note, Do NOT Block the way to the item.
Do not block Resource nodes (groups of 5 or more or including Metal, OBS, and Crystal nodes)
Sunken Forest Beaver Lake- do not block the beaver spawns in the middle of the lake. Build back from the water's edge.
No building within 100 cubits of any Protected Resource Area.
◉EXT Refinery 00.0|00.0 (OPEN TRANSMITTER HERE)
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