Set in the brutal lands of Conan The Barbarian. You are an exile, one of thousands cast out to fend for themselves in a barbaric wasteland swept by terrible sandstorms and besieged on every side by Enemies. Here you must fight to survive, build and dominate. Hungry, thirsty and alone, your very first battle is that against the harsh environment. Grow crops or Hunt animals for food. Harvest Resources to Craft Weapons and Tools. Build a shelter to survive. Ride across a vast world and explore alone, or band together with other players to build entire Settlements and Strongholds to withstand fierce invasions. When strong enough, march forth into battle and wage war against your enemies as you fight to dominate the exiled lands. Sacrifice enemy Players on the Altars of the Gods and shift the balance of power your way. Unleash your fury in savage, fast-paced Combat and execute bloody and bone-crushing attacks that will see heads rolling and limbs flying. Conan Exiles is "Available on Steam" with new updates as a brutal open-world survival game! ~ Description from the Official Conan Exiles Wiki
Rather than extending Conan Exiles' existing territory, Siptah is a separate new island where players will start fresh. You will keep your character and creations on the Exiled Lands map and be able to switch back to that map if you desire, and your character will be there waiting for you. But currently there is no way in the game to move characters between maps.
All your previous paid for DLC's will work on this map as intended. As well as those of you who purchase the NEW Isle of Siptah DLC will be able to use the Building sets and Rhino mount in the Exiled Lands server.
Some of the negative feedback Funcom dev's received during Early Access was that the Isle of Siptah seemed emptier than the Exiled Lands (lacking NPC camps for example), that there were too few good places to build, that the storm was too dominating, that the map itself seemed a bit too small, that there was not enough PvE content, that you couldn’t transfer characters between maps and that it was too cumbersome to capture thralls. Going forward we will improve the Isle of Siptah expansion significantly in all these aspects by:
Introducing many new NPC camps around the map
Populate the camps with humans who can be captured as thralls
Expand the island map to the south with new content and desirable building locations
Tone down the intensity of the storm and make it possible to build within the storm area
Break the links between the vaults, the storm, and the surge
Introduce purges with enemies from the island
Introduce new activities and new PvE mechanics
Make new and unique placeables for the Isle of Siptah
Introduce a new religion and new avatar
Open a chamber in the Tower of Siptah, with great rewards to be found inside
Allow character transfers between the Exiled Lands and the Isle of Siptah.
Vaults will all be re-balanced to be level 60 dungeons, each with their own unique rewards. Vaults will still be the source of eldarium on the isle, and eldarium will still be used to delve and craft new recipes.
The storm will become less pervasive, allowing you to build within its area of effect without drawing the attention of the creatures of the storm. You may now hunt these horrors of the outer void for new and unique rewards, and they won’t be the only source of the essences needed to power the surge.
The surge will largely remain the same as it is now, but the rewards will be changed. Completing a surge may reward you with a Fragment of Power. These fragments can be used inside a chamber in the Tower of Siptah for new and great rewards! The surge will no longer be the only source of thralls on the island with the introduction of the many NPC camps.
NPC camps, full of life and activity, greatly increase the richness of the world of Conan Exiles. We will introduce many such camps to the Isle of Siptah. These camps will have a host of different human NPCs which can be captured as thralls just like in the Exiled Lands.
We are expanding the size of the Isle of Siptah to the south, and with these new lands the overland map size of the island will be over 90% that of the Exiled Lands. This area will be divided into three different biomes, with the Ashlands, the Floodlands, and the Savannah.
There will be many desirable base building locations in these lands plus new NPC cities from two new races. Several mysterious black pools can be found in one of these cities, and they will be linked to an all new PvE mechanic allowing you to test your mettle in brutal fights against monstrous opponents. We are also planning several new activities which encourage exploration of the Isle of Siptah and the opportunity to free human NPCs from camps, making them your followers.
A new religion with its own unique weapons, tool, priest outfit, avatar and altars is coming. Its avatar is a horrific monster like no other, sure to give those with a faint heart or a certain phobia nightmares.
In addition, purges (like those you can find in the Exiled Lands, where large groups of enemies attack your base) are coming to the Isle of Siptah. The area you build in will determine the types of purges you can get, some of which come from the hideous creatures from the vaults, the storm monsters, or humans from the new NPC camps. A new mechanic will be introduced to these purges, allowing you to use resources to either prevent or provoke a purge.
And finally, we know that many of you have been asking for a way to transfer your characters between the Exiled Lands and the Isle of Siptah, and we are happy to say that we are working on letting you do so. A character transfer system will be introduced during Isle of Siptah Early Access to allow you to use your favorite character on the map you choose to play on.