ARK: Breeding Guide
Pointers and information for the players who want to breed on our Cluster.
Our Clusters are set up for Breeders to enjoy the experience of Breeding "That Ultimate Dino" that you've ever wanted. To help this along we have added this page and some pointers and links to videos to help the newly inspired breeder, or the 'Old Hand' breeders to get their "Dino Groove" on.
Creature Levels in both ASE and ASA:
ASA Unique Items:
Breeding Mechanics
Specialized Parents
To maximize the stats of the offspring, specialized parents with a good value in few stats are needed. The more specialized a creature is in one stat, the higher it can be. To get a really good breed you need 6 creatures, each with a high upleveled (only the wild-leveling counts here) different stat. After at least 3 generations a creature with the best of the stats can be bred.
Dinos with a 55 to 80 in a stat are possible to capture on our ARKs. Mostly trap those in the 189 to 210 for exceptional base stats.
ASA - To make this process faster the player can use
Gigantoraptor Feathers from a tamed
Gigantoraptor specialized on every stat that the player needs from a breeding line to do this step quicker.
Every generated feather will randomly have a percent above 55% and a specialize into a specific stat between Health; Stamina; Oxygen; Food; Weight; Melee Damage
To use one put it inside a female inventory and it will automatically be consumed after the mating process ends, the baby will have a higher chance of inherit the higher stat levels of that stat.
The stat-values (not the stat-levels) of the offspring are calculated (RNG) like for a creature that was just tamed with a 100% taming effectiveness with the taming effectiveness bonuses applied.
Baby's Stats:
The stat-values (not the stat-levels) of the offspring are calculated (RNG) like for a creature that was just tamed with a 100% taming effectiveness with the taming effectiveness bonuses applied. For example a hatchling with 56, 48, 50,48,52,46,42 would be a level 343 (56 + 48 + 50 + 48 + 52 + 46 + 42 + 1[this represents the offspring's own base level] = 343.
The resulting level of the baby is the sum of (base stats) of each of its parents. So a breeding pair of Adults both lv 210 with matching stats of 56, 48, 50,48,52,46,42. The offspring would be born with a level of 210 up to 600 if a perfect doubling of all stats happened.
For this process it’s not important that after some time your male will have more then 20/20 mutations. As long as your female has 0/20 on the matrilineal side you can always get a mutation. The female dino provides a possible mutation and the male dino better stats.
Remember if both creatures have 20+/20 mutation in their respective side (male on patrilineal and female on matrilineal side) you can’t get a new mutation. This is when you move to the Unlimited Mutations Method described below.
The Above Section on "Breeding" is from the ark.wiki.gg site and edited to fit our server clusters Base stats.
Unlimited Mutations Method
So, what if we've got a super breeding line at its cap of 20 mutations?
So, what if we've got a super breeding line at its cap of 20 mutations? Well, simply inbreed them 28 generations, overflow the counter, and since a negative number is always less than 20 they can start to get mutations again.
How this is done!
The mutations counter is a 32 bit signed integer. If your pet has 1 mutation, in binary he has 00000001 mutations. If you mate them with another 1 mutation pet, he will have 2, or 00000010 mutations.
If you inbreed that generation, you have: 00000010 + 00000010 = 00000100 mutations, or 4. Do it again, you have 00001000 mutations, or 8. As you can see, every doubling of mutations moves the 1 left.
Now, for a little bit of computer fun, computers don't use the 32nd bit of a signed integer as a quantity, they use it as the positive or negative sign. 0 = positive. 1 = negative.
So, what happens after our 31st generation of inbreeding? 01000000 00000000 00000000 00000000 (1,0731741,824 mutations) + 01000000 00000000 00000000 00000000 (1,0731741,824 mutations) = 10000000 00000000 00000000 00000000 ( -2,147,483,648 mutations)
Yes, that is negative 2,147,483,648 mutations. (for computer math reference, negative 1 is binary all 1s, all 0s is the 'biggest' negative number) if you inbreed that generation, the 1 is pushed off the 32 bits containing the integer and we're back at 0.
The Above Section on "Unlimited Mutations Glitch (Dirty Breeding)" is from Redit user: Wulf2k, February 28, 2019 and edited to fit our server clusters Base stats.
SMART BREEDING APP:
These are the Settings for ASE, for the Smart Breeder App:

These are the Settings for ASA, for the Smart Breeder App:

ASE COLOR ID'S
You can't have a fully nude/non-colored dino. Ark core game logic thinks fully nude dinos are a new spawn, and triggers a full random color roll on all regions.

ASA COLOR ID'S
You can't have a fully nude/non-colored dino. Ark core game logic thinks fully nude dinos are a new spawn, and triggers a full random color roll on all regions.
Colors (Click image to enlarge)

Dyes (Click image to enlarge) The following colors are only obtainable through mutations, dyes or event candy.


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