Our ARK Survival PvE Cluster
We offer a cluster of 17 maps Of Varying styles all for your ARK Play style.

Our PVE ARK: Survival Cluster

Owners Vision

OUR MOTTO! ALL MAY ENTER HERE WITHOUT PREJUDICE! This applies to All Races, All Creeds, and All Genders. All are Welcome!!!
We are an adult gaming community, and we are looking for quality players to join our adventures. We host an ARK PvE cluster of 17 maps, which is Beginner friendly, with a Helpful and active admin team! We are PVE, and actively discourage PVP style "Raiding and Claiming” within our community. We have chosen a limited but satisfactory grouping of QoL mods that provide the best overall playing experience for your ARK experience, and a structured rule package that enhances Quality of life, and breeding. We offer a schedule of events monthly for fun and enjoyment. And to provide the most sought after engrams. We have a unique and different ARK experience with unusual dinos roaming the maps, structures plus, and durable tools, enhanced flyers, and Death recovery, and Game Ascension options. We strive to create a playing environment that fosters Community, and personal growth. We try to provide the best environment to build the base of your dreams, but also balanced with the knowledge that load times are important too!
Last of all, BE EXCELLENT TO EACH OTHER! We are all adults here, and know how to act. Let's make a happy, safe place to enjoy the games we love to play!
Our 2022 Cluster Line Up.

NOTE to EPIC players:

Due to EPIC Launcher restrictions of NO mods. We do not provide crossover play between PC and Epic launcher. We are sorry for the inconvenience. If at a future date Epic provides mod support will will reconsider our options.

DodoDEX and OUR settings.

Dododex multipliers are set for OFFICIAL maps only. Our unique settings for our server will not register properly in the app. For this reason we advise in using it as a ROUGH guide only. Not as absolute fact of what it will take to tame something. We also have unique items here from a Mod that negates most of the issues in taming. Jp's Narcotics. and the manufacture of Extraordinary kibble is very easy. The Narcotics can knock out most things with 10 arrows or less. The darts even faster. Extraordinary kibble is easy to make with the ECO RP cooker and most maps have an open Indy cooker in the workshop. Just BYOB your foodstuffs.

The PACK PVE Canon Mod Pack

The following Collection is our Core pack of Mods with one extra map , The ARKFourm Event map added.
Steam Workshop::The PACK Gaming: Canon Servers Mod Package
steam
The CORE Mods for our Cluster including the Event Map.
The following page will have the core mod collection packaged with Each individual Modded Map we use.
Steam Community :: Alphynen :: Workshop Collections
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The PACK Modded Maps Collections. Please see the Button for your Selected map to download all the mods.

Stats for our Servers:

Harvest = 3x Experience gained = 4x Taming = 8x Egg Hatch = 15x Baby Mature = 15x Server Dino Cap = 8k except on some small maps. SE, AB, GENESIS, and GENESIS 2 notably. Tribe Dino Cap = 500 Per Tribe Per Map. Server Difficulty = 10 You will find your tribal Dino cap in the center of your inventory screen.

Player Levels -

As of June 2021, the maximum player level is 180.
  • Survivors start at level 1.
  • 104 levels can be gained normally,
  • 60 gained by defeating end-game bosses
    • Clearing the Tek Cave on The Island, and beating Alpha level Overseer = 15 levels.
    • defeating Alpha level Rockwell at Aberration, OR killing the King Kaiju on Extinction = 15 levels.
    • beating Alpha level Master Controller at Genesis = 15 levels.
    • Defeating Alpha level Rockwell Prime on Genesis = 15 levels.
  • 10 gained from collecting all Explorer Notes on every map,
  • 5 acquired by leveling up a Chibi, a cosmetic event pet.
  • Once you have reached this limit, you will not be able to level up anymore

Dino Levels:

Creature levels are split between Wild Levels and Domestic Levels.
Wild Levels: The maximum level for wild creatures is 210 (dependent on the difficulty setting of 10 we use). Once tamed, creatures gain additional levels based on Taming Effectiveness. At 99.9% taming effectiveness, the creature gains ((level / 2) - 1) rounded up. This places the highest level for an unbred creature with no domestic levels at 310 if it was tamed at level 210. Most creatures will lose some taming effectiveness during taming, so some creatures have a lower maximum possible post tame level. Each wild level results in a point being randomly assigned to one of the creatures stats. The max level for wild creatures and wild Tek creatures before taming is 210 and 253, respectively. (Maximum Wild Wyverns & Drakes = 266 & Maximum Wild eggs (except Deino's they are 210)= 266)
Domestic Levels: You can level up a tamed creature 88 times past the original level it was tamed at (after Taming Effectiveness is applied), these are known as domestic levels. Each level, you gain a skill point to increase one of the attributes of your tamed creature. These levels are not displayed separately in-game, but are instead combined into one overall creature level.
In case you forgot at which level a creature was tamed, have a look in this creature's inventory at the XP bar. The number after the slash (/) corresponds to the XP total of the next level according to the following table. Mutagen Bonus Levels. The stat bonus is different depending on whether the dino was tamed, or bred: Tamed (only wild ancestors or clones of such tames): 5 levels are put into Health, Stamina, Weight, and Melee Damage each as pre-tame levels, resulting in an increase of 20 levels overall. These levels can be inherited by the offspring. Bred: 1 level is put into Health, Stamina, Weight, and Melee Damage each as post-tame levels, resulting in an increase of 4 levels overall. These levels cannot be inherited by the offspring. Cost Required amount of Mutagen is only dependent on the species, and not the level or the bred/tamed status.
Breeding Levels: Finally through breeding you can get creatures who are well above and beyond that number (Our servers are not capped, dinos can be bred to Lv. 1750+ with dedicated breeding.) For help in breeding see ARK Breeding Guide

Cross ARK Transfers, Crashes, and Player Deaths.

Anti Meshing Barriers (Skybox - Ground mesh layer-etc.) This includes the deaths while using a teleporter. These incidents will not produce a bag or recoverable items in the death recovery system.
Server Restarts, and Server Crashes (Not Client Side Crashes) Server Restarts, and Server Crashes will have a 5 to 14 min. Rollback to the save Prior to the restart, or the last save before the Crash. All Data collected between the Save time stamp and the restart or Crash will be erased. This means if you transfer in or out just before a RESTART your information and what you have pulled out of the terminal will be deleted. The Pack Gaming is not responsible for replacing items or dinos.
Client Crashes that result in death. In most cases will be recoverable in the Death Recovery mods, unless you pass the 30 min Death cache decay limit. When you transfer: Keep in mind that your data goes into the Steam Cloud network and The Pack Gaming Owners and Admins have no way to recover this data. DO NOT TRANSFER from 20 MIN. Prior to a RESTART, and wait 20 Min. AFTER a Restart to Transfer again. So that data is properly transferred and not lost.
There have been reports of players losing their character by using the transmitting-feature. This is often caused by Steam cloud error, client crash, server rollback/maintenance (restarts), or client buffer overload issues, when attempting to download or upload before the next server save, so use this feature at your own risk. If you attempt to upload after the 5 min. to restart warning from a server, and you lost your character on the server you transferred TO, the game will still force you to create a new character as if you do not have any on the server despite it existing. Please return to the server you uploaded from to regain your character. This is the Anti-duping technology intended to prevent duping of characters.
Characters/Dinos/Items uploaded to ARK cloud have a 24-hour time limit in multiplayer. Ensure you are set to download them into another server before the timer runs out, or else your items will decay in your upload when the timer goes past 0.
Transferring a dino to breed, when you transfer females they will have a 24 hour cool down, they can not breed nor can you swap them to males to breed them. Males will still have a 24 hour period that if you gender swap them in the S+ Mutator, they will not change gender. You will have to wait for 24 hours to change them.

Community Builds and what they do?

Community Centers: Are a admin built, complete Shop so that you can get things done that you do not have access to in your base yet. Forges, Fabs, and Replicators are available. There is always an open Teleporter, and open Transmitter at each CC. Usually there is free gear, free dinos in cryo, and some free resources to be had. We ask that you remember that you got a helping hand, and PAY it FORWARD! By donating to the CC when your in a position to do so!
Refineries: Are a platform near a especially rich source of Metal, Obsidian or crystal, and or Oil, they have fabs and forges, Open Transmitters, and teleport pads.
Event Bases: These are large platforms set up near a section where we do a event over and over. Island , Ragnarok, and Gen-1 have notable ones. You will find an open teleport /transmitter on these and sometimes a Refinery.
Admin's Bases: Most of our Admin's that have a base separate from THE PACK BASES on maps will have an open area you can teleport from and open transmitters. THE PACK ADMIN BASES: will have sections you can use as a shop, and Open Teleport pads and teleporters.
The Pack Teleport Web: Each map has a web of open teleport pads scattered over the map. They are unlocked so you can recover dinos or death-caches in the case of death. You will find an Admin owned teleport at the beginning of an artifact cave or Dungeon. And in Resource rich areas. Sometimes just a feature of the map that is popular. We try to keep one at the easiest spawn point on the map too.
We ask you the player to keep in mind these are owned by The Pack and if you come across one that is demo ready or an oil well or water well that is demo ready, you take a SS or a "ccc" of it and drop in #admin-support in our Discord.

The Pack Lost Island Traders Village Days.

Vendors will have 6-10 PM EST. on the Friday before the event, For setting up your booths and other pre-event activities. SALE DAYS are Saturday 10am. EST to 6pm EST. and Sunday 2PM. to 6pm. EST. Roughly every other MONTH. Admins will be available on Friday night and on and off during the event weekend as their schedule permits.
Please be sure to join the Traders Village Alliance to VEND items and or dinos. Only those that are registered as Vendors may build in the confines of the Traders Village Base area. Vendors are encouraged to bring a crafting ALT over to Lost Island to be in your VENDORS TRIBE. Do not Destroy any prebuilt items in the Traders Village unless owned by your Vendors tribe. All tames being bartered should be CLIPPED and Stored securely before the event starts. You may bring them to the map during the Friday before a Traders weekend. Tames should be removed to your own base or off map within 5 days of the END of a Traders Village. All items being Bartered should be stored securely when no Event is Going on.
The Site is broken into TWO Sections: Pedestrian: The Section with the Lost Island Community Center building. This area is intended for those that are trading in equipment, gear, and resources. Food Court and other amenities will be provided in the Pedestrian area. Dino Sales: The Section directly across the drawbridge from the Community Center. This will contain the Mobile Booths and some Large game buildings. The Music Stage will have music and events presented by Players during the event.
The Village Bank (located near the Community Center) is available for all vendors and players to request a lockbox to place currency for trades and other items in.
Please join the appropriate voice channel in our discord ON EVENT DAYS, This allows us to better control and handle the event.
Sales and Deals are solely at the discretion of the Vendor and the player engaged in the trade. The PACK GAMING Admin team is not responsible for loss of items or tames due to any trade or deal made during or after the event.
Please see the event rules at: The Pack Lost Island Traders Village Days.

Unique Creatures to Our ARKS:

These creatures are Unique to any cluster that uses JP"S Server Tweaks. Jp made several that were designed for OUR use. These creatures can be moved to any other ARK in our Cluster.
Alpha Ankylosaurus - Spawn as 1/20th Ankys Bionic Quetz - Spawn as 1/10th Quetz Bionic Giga - Spawn as 1/10th Giga Bionic Mosa - Spawn as 1/10th Mosa Bionic Trike - Spawn as 1/20th Trikes Styracasaurs - Spawn as 1/20th Trikes Stygimoloch - Spawn as 1/20th Pachys Brachiosaurs - Spawn as 1/10th Brontosaurs Jennari Jerboas - Spawn as 1/10th Jerboas Royal Otters - Spawn as 1/10th Otters YuniCorns - Spawn as 1/20th Unicorns (So Unicorns are 1/20th of Equus... so this makes Yunicorns a very RARE spawn at roughly 1/40th of the population.

No Transfer Creatures:

Several ARK maps have unique creatures that only exist on that map. These will not be able to transfer to another map in the Dino tab, nor in a Cryopod. If your creature in a Cryopod presents as a raptor head when you look at the icon. It is NOT transferable. It will no longer deploy on any map. You will need to dispose of the cryo.
Valguero - Ice Golem Chalk Golem
Extintcion Titans can not be transferred into Genesis
Ebenus Astrum - Akoya Wyvern (The 'White Wyvern') Samudra Wyvern (The 'Black Wyvern') Majungasaurus Monolonodingdongalongasaurus Battle Island Creatures. Velox fliers of any kind. (Any riding winged creature)
Hope - The Hope Rideable Vulture The Hope Phoenix Some Hope Ice Wyverns will not transfer as an egg or as a Dino.
Amissa - Amissa Wyverns (fire, lighting, poison, mountain and shadow) Macaw Argent Parrot Chicken
Fjourdur - Fenrir Wolves

Unique Settings for our Cluster:

  1. 1.
    Mindwipes if DONE ON the EVENT MAP do NOT have a Cooldown limit. So Take a Mindwipe with you to the Event Map use it and then transfer back to your map to craft. When done crafting, Gather a new mindwipe up and transfer back to Event Map and take it there. You will now be able to Play normally again.
  2. 2.
    FLOATING CEILINGS: We have a setting turned on where our Ceilings will float with out support in the game. Hence the Many floating bases you see here.
  3. 3.
    NO PIPELINES TO WATER NEEDED: We have set S+ to have an endless water supply. Just put your water piping together in your base, no clip an S+ intake to the end piece (NO IT DOES NOT NEED WATER) and you will be fully irrigated. You can also use S+ Beehives to water crops in a 50 Foundation ARC around them.
  4. 4.
    Ladders act as Elevators: Our S+ ladders will teleport you to the top of the section they are attached to.

Mods Altered or Changed for our Servers:

S+ Items Limited or Disabled

  • S+ Generator takes 4 pieces of Element a day.
  • No Breeding Neutered dinos via the Omni gun or the Mutate pulse.
  • No Cloning Neutered dinos. No cloning Clones.
  • S+ Incubators per tribe = 6
  • S+ Crop Plots, including S+ Tek Crop Plots per tribe = 50
  • S+ Gacha Gavagers per tribe = 10
  • S+ Transmutator, & S+ Propagator, are disabled.
  • S+ Incubator and S+ Ammo Box had the engrams changed to facilitate learning the engram on our servers.

Mods not working correctly on our servers:

ECO RP items not working correctly
If your RP Sink is not snapping to things:

JP's Server Tweaks:

Baby Manager is not working very well after the GEN2 DLC dropped.