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Ark Survival PvE Cluster Rules.

All rules found here will pertain to all of our current and future ARK Servers. Please read and familiarize yourself with them. UPDATED 11/01/2022

1. COMMON SENSE Guidelines

  • The PACK Gaming has several different game platforms and servers. These come as a free service to all our players but come with certain rules and strict enforcement. We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
  • These rules are available in each of The Pack server’s Global posts most of the time. Ignorance of the rules will not be considered during intervention and does not give grounds for an appeal.
  • These rules are not comprehensive and use of loopholes to violate the spirit of these rules is subject to enforcement. Failure to follow these rules will result in being removed from the community! Please follow all of the RULES found here!
  • We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. We will put a note in the Message of the Day on Specific servers when there are significant updates.

2. Personal Responsibility & Tribal/Clan Membership

  • ❝Your presence in this server implies accepting these rules, including all further changes. We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. ❞
  • Please read through and consider the spirit of the rules, not just the specific wording. And make sure your clanmates are also aware of them as their actions can affect you. Any infraction by a player will most likely have repercussions for the entire clan. If you’re not sure your clanmates will abide by the rules you might want to reconsider your membership in that tribe/clan. And if you do not plan on playing on a specific server any more it is often best to also leave your tribe/clan there.

Admin Involvement in Tribal Affairs

  • If you do not understand how to Merge, OR Join your tribes ASK! ADMINS CAN ASSIST, and or give valuable information to help you prevent loss of tames, or buildings. If you have merged or joined and lost your builds, unfortunately we cannot assist with recovering most buildings ownership.‌
  • Admins rarely get involved in intra-tribal(things going on inside a tribe) issues and or inter-tribal(things between two tribes) issues. UNLESS the altercations escalate to the stage of griefing or harassment.

3. Infractions

3A. We work on a "3 Strikes Method"

  • Strike One: You and your Tribe/Clan get a warning. This can be Slept tames to Us removing the offending objects or tames. And a Sign informing you of the offense.
  • Strike Two: We have to talk to you about a new rule or you broke the same one again. You can have creatures or buildings removed up to a Temp BAN. Temp Bans are 3 to 5 days without access to the servers.
  • Strike Three: We are done, and you are Perm Banned.
Furthermore, If someone is a participant of our Discord, and/or a Player on our Servers, A ban on Discord may also be pursued on the Server Cluster. We do not issue warnings ahead of Admin intervention. Hacking, or using Exploits and other situations deemed as extreme will be met with a permanent ban on the first offense.

3B. Reporting Infractions

To report players, clans, or specific exploits on any of our servers

  • Please contact us through our Discord, and fill out a ticket in our Discord (#Support-Tickets)
  • Our team will get back to you using the private thread provided. Please make sure you provide the best information you can at the time of your report. This means relaying as much information as you can to help our team investigate. This includes, but is not limited to, screenshots, videos, timestamps, names of characters and guilds, and a good description of the issue. To get a "CCC" use the command /whatsmyccc in any Discord Channel. You will receive a message with instructions.
  • We won’t be able to refund or return any loss of property caused by an infraction.

4. Harassment / Inappropriate content

Treat others as you would like to be treated. If you experience harassment or observe inappropriate content in-game, please be aware that there are tools in some games to help you improve your experience such as muting. If your game does not have Muting, please fill out a ticket in our Discord (#Support-Tickets)
  • We Allow coarse humor, rough language, and or content. If this is not for you, Thank you for your interest, but we may not be the BEST FIT for you.
  • There are some offensive and defamatory chat and user-created content of racial, overtly sexual, hateful, illicit or of other nature that is NOT PERMITED. This extends to character names, guild names, in-game signs, Terrorist and criminal glorification. This extends to character names, guild names, in-game signs and so on.
  • Personal threats, doxing, stalking. Please also make sure to get in touch with the local authorities in such similar cases.
  • Do not trespass into a base not your own, unless by accident. Nor visiting or hanging around in a base NOT yours. If someone asks you to leave, DO SO.
  • Do not, in any form, harm or kill another P. Character. (Dragging and drownings, feeding a player to the wildlife, or other forms of killing P. Characters.) Unless specifically told to do so by one of The PACK Staff.
  • STEALING someone's PASSIVE tame is GRIEFING. Do not steal any Dino that someone else is in the process OF knocking out, Or, In the process of PASSIVE TAMING! Or, one they point out that they are about to tame. Flying in at the last moment in the middle of Passive taming and feeding the last bite IS GRIEFING. AND WILL GARNER you a 3 Day soft ban if proven.
  • Our admin team considers all the above action types of Grieving or Harassment. If reported to admins, you can be temporarily suspended for 5 days. Continued Grieving of this type will lead to a The PACK Gaming Server wide Ban.

5. Hacks & Exploits

Hacks and exploits are not tolerated. This is a BAN first, ask questions later mater.

Real-Money Trading (RMT) - GAME items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading and is forthwith prohibited on our cluster.
Hacks are uses of third-party programs that inject code and modify aspects of the game to provide unfair advantage against other players. Utilizing such will lead to action taken against your access to our servers and flags added to your Steam ID.
Exploits are uses and abuses of game mechanics to obtain an unfair advantage over other players including creating a detrimental play experience through reduced server or game performance.
Real-Money Trading (RMT) - GAME items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading and is prohibited on our cluster.

6. Decay and Claiming

6A. It is the responsibility of the Player to make sure they refresh all timers on the servers they play on.

Anything that is claimable/demo-able can and will be cleared up by the other residents of the Servers. Thatch, and Wood tiers will decay and auto-decay the day your dinos hit decayed. (Auto-decay is where it dissolves the moment you log in or someone else REZZES your base!) Our settings are extended to x2 the normal settings.
Schedule of item decay and auto-decay periods.
  • DINO's are CLAIMABLE in 12 Days.
  • S+ Thatch building pieces timeout in 4 days, auto decays in 6.
  • S+ Adobe building pieces timeout in 8 days, auto decays in 12.
  • S+ Wood building pieces timeout in 8 days, auto decays in 12.
  • S+ Stone building pieces timeout in 12 days, auto decays in 18.
  • S+ Greenhouse building pieces timeout in 15 days, auto decays in 22.5.
  • S+ Metal building pieces timeout in 16 days, auto decays in 24.
  • S+ Tek building pieces timeout in 20 days, auto decays in 30.
  • S+ machinery all have excessive timers over 30 days.

6B. Claiming ~ Decayed Bases:

  • DO NOT destroy/or remove parts or tames of ANY ADMINS, OWNERS, or Community Buildings, EVEN IF DECAYED! You will be banned. DO NOT DEMO -CLAIM A BASE NAMED any of the following variations: <name> (ADMIN); <name> (OWNER); <name> {Owner/Admin}; The PACK {Community Building}; Traders Village {Community Building}; The Events Team {Community Building}
  • You may demo any NON Owner/NON - Admin base that the majority of the building mats (OVER 75%) are decayed. DO NOT Break just a few walls or floors to take the resources, DINOs.
  • Please remove as much of the decayed items as you can if you are claiming a decayed base! (This is a recommendation not a requirement)
  • If there are any things with excessive decay timers, please post the CCC in the Admin support Channel. Use /whatsmyccc in Discord to get specifics on how to use the ccc command.
  • LOOTED Bases 24-48 hour rule - Signed equipment and Dinos claimed 24 to 48 hours prior, are subject to return to the PREVIOUS owner should they log back in. Players are to settle these ownership issues themselves. Admins do not get involved in interactions between tribes unless griefing is noted.
  • Do not enter into an area that admins are clearing! Don't try to claim or loot bags dropped by an admin during demo. Admins will not break excessive timer items for you to loot. Admins are using commands and equipment that can destroy your character and tame you are riding.
  • If a player shows a history of repeated Claiming and partial demo, or claiming and leaving claimed dinos over 24 hours, steps will be taken to prevent such behavior in the future.

7. DINO RULES:

7A. DINO CAPS:

  • We are setting a Tribal Dino Limit with the advent of the D. Storage mod. This has been a consideration of what the servers can handle(which ones are having save lag) and what we feel is fair to the players.
  • Our cluster has set the normal Server Dino Cap = 5k except on some small maps. SE, AB, GENESIS, and GENESIS 2 notably (3k). Lost Island is set to 8k server cap.
  • 500 Active and awake dinos. 1500 Trapped/Cryoed Dinos. For a total of 2000 all together PER TRIBE - PER MAP (Smaller Dino Cap Maps may impose a different Tribal Cap Arrangement)
  • Please destroy all unused Cryo-pods over a 100 count limit. (You may grind for mats.). Cryo-pods are glutting our saves and causing a few seconds of SAVE LAG on some maps.

7B. SCATTERED DINOS:

  • Do NOT leave Tamed /Claimed Dinos all over the map! These will be Deleted at The Pack Admins discretion. With no recompense!
  • Wandering Dinos that escape notice, are not tagged, or are not retrieved within a decay cycle (12 days) will be Deleted at The Pack Admins discretion. With no recompense!
  • Dinos on a Defensive setting, that go rogue, will be Deleted at The Pack Admins discretion. With no recompense!

7C. CLAIMING DINOS:

  • You must be able to physically reach the Dino, to Claim it.
  • Do NOT Claim through Walls and Floors.
  • DO NOT CLAIM Dinos below Level 150.
  • IF you CLAIM a Dino LINE that is 375 or above. CLIP all resulting children of these Dinos that you breed for sale or trade.
  • NO UNCLAIMING DINOS at the CC's or to circumvent the Tribal dino cap in breeding! and or the SERVER DINO CAP max.

7D. DEFENSE DINOS RULES:

NO CARNIVORS like raptors, carnos, allos, or rexs on WANDER. These will sometimes go rouge on resets or server crashes, and phase your walls. Velonasuars, and other "Turret" dinos are acceptable if you follow the encumbered rule below. ALL DEFENSE DINOS should be "Tagged" for fast retrieval if they escape.
  • It must be encumbered to the point it cannot walk in any direction.
  • Do not use a hitching post for this setting (it stops the Dino from defending)
  • Do not use a Dino leash, it will NOT stop them from moving outside the ring during a server reset.
  • You may enclose a moschops in a 1x1 box and while riding it, whistle all Defense dinos to the moschops as a dependable tether. Use a leash as a second ring to hold them inside the aura of the moschops whistle.
  • No other setting is approved for Aggressive setting.
  • Do NOT leave any tame creature UNENCUMBERED on AGGRESSIVE. ALL DINOS NOT ENCUMBERED and on AGGRESSIVE will be SHOT ON SIGHT. NO EXCEPTIONS and no RECOMPENSE.

7E. WANDER RULES:

Only Beetles, snails, oviraptors, fish in an enclosed natural pond, otters in an enclosed pen in a pond, Dodos, and Oviraptors are allowed on wander under the below specified rules. ALL WANDERING DINOS should be "Tagged" for fast retrieval if they escape.
  • Beetles, & snails may be on “wander” while tethered to a hitching post. Limit to same gender to stop overpopulation explosions.
  • Skulled Achatinas MUST BE SPAYED/NEUTERED before being put on wander. Overpopulations will be met with a WIPE of the Skulled Variety.
  • Fish in an enclosed pond with no connection to any other running water, may wander. Limit of 20 overall wandering pets in such a situation.
  • Otters, if the pond is contained within a 4x4 or 5x5 set of moonpools with the top edge of the water's surface, may wander. Limit to 10 same sex in a pen. If breeding occurs move the two genders pens further apart.
  • Dodos, use a 2x2 of moonpools snapped together to make a dodo pen. Limit to 10 same sex in a pen. If breeding occurs move the two genders pens further apart.
  • Oviraptors may wander if CLIPPED and they have a tracker in them. Please remember to be kind and empty your pet oviraptor every week!
  • Outside of these acceptable use guidelines, NO OTHER DINOS can be set to wandering

7F. BREEDING RULES:

We are implementing breeding rules as we have implemented the Dino Storage terminal breeding and terminals space allows [300 slots] only. Only two terminals per base. D.S. Terminals will only pick up 150 per terminal at a time. You must sort them out to continue breeding. Limit is Two Terminals per tribe. Admins are currently discussing allowing up to 6 total. (+one as the placement mesh). Please also obey the “Tribal Cap LIMITS” outlined below!
  • Our cluster has set the normal Server Dino Cap = 5k except on some small maps. SE, AB, GENESIS, and GENESIS 2 notably (3k). Lost Island is set to 8k server cap.

  • 500 Active and awake dinos. 1500 Trapped/Cryoed Dinos. For a total of 2000 all together PER TRIBE - PER MAP (Smaller Dino Cap Maps may impose a different Tribal Cap Arrangement)
  • IT is PREFERED when you are manually setting mating, that you use the MATING setting button only to mate dinos. (So wandering is not such an issue.)
  • Use a hitching post for all breeding to stop incidents of dinos wandering out of bases.
  • Use of the Dino Storage breeding function is fine. However it is limited to 150 trapped at a time.
  • All male animals that you do NOT want to breed with others need to be clipped or kept out of the range of the D.S. Terminals Pulse. (I recommend trapping any that you don't want to breed and keeping in a tek storage in your main base for Instant use creatures.)
  • Clipping - we ask that you high level breeders please clip dinos, so abuse of your bloodlines do not occur. It is personal choice though and we will not enforce mandatory clipping.
  • Players seeking HIGH LEVEL bred dinos - Please be respectful of breeders who do clip before sale. We have had unscrupulous players on the cluster clone and sell such dinos as their own line. It is a personal choice for the Breeder so please respect them in the choices they make.
  • Transferring a dino to breed, when you transfer females, they will have a 24 hour cool down, they cannot breed, nor can you swap them to males to breed them. Males will still have a 24-hour period that if you gender swap them in the S+ Mutator, they will not change gender. You will have to wait for 24 hours to change them.
  • Cloning of Clones, and Neutered Dinos is prohibited. Most settings are set so this should be impossible, but some players have circumvented the settings. This is a BAN OFFENSE. If caught you will be banned and all cloned illegal dinos will be destroyed. If in a tribe, other players that reap the benefits will lose any dinos so made. NO recompense.

8. Server Building Restrictions

Please remember that there are other players sharing the server with you. Restricting others’ access to content is not allowed beyond of course grabbing a spot for your base. If you wish to reign supreme on the map and hog all the resources and enemies, please consider single player.

8A. Building Regulations:

  • ONE Main Base Build per ARK Map: You are allowed a 80 x 80 foundation square or the equivalent. Top height of a ground base 36 walls, top height of a tree platform (ground to top/48 walls). If you don't need the full 80 x80 area, please make it smaller. Please consider that the size we have allotted is for a GROUND base built to enclose a base with several buildings. NOT a GIANT box this size, either on ground or Free Floating.
  • ONE Outpost base per ARK Map: You are allowed a 40 x 40 foundation square or the equivalent. Top height of a ground base 36 walls, top height of a tree platform (ground to top/48 walls), per ark server. Outposts may be either Attached to the main base if you are creating a double build (as in a water base attached to the main build) they then can add additional space onto a Main base. Outposts must be in a Second biome. (IE Main in Jungle, Outpost in Desert, OR a second REALM if the map supports such).
  • No building within 75 tiles of another build. (Distance of one tek generator bubble)Tek Generators and TEK Shields must be placed in the center of your builds to prevent the "no building range" of the TEK item sphere to NOT impede others building. Please, Players should ask the other tribe first before bringing it to an Admin. Admin intervention is the last step.
  • No Blocking of content in the game, such as artifact caves, dungeons, obelisks, Lore notes & Rune Stones, resources (5 nodes or more), Rivers and streams deep enough for a raft, Walkways and Causeways to other areas of the map; See Section C: Prohibited Building AREAS.​
  • No Abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots.
  • No Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side. This means excessive full sized 80 x80 x 36 square boxes floating.

8B: Specifics Allowed:

  • Ocean Platforms-Floating Foundations (water)-As a MAIN BASE - 60 x 60 foundations, no more than 36 walls high "divided" between above and below water line, if on a lake. No more than 48 walls high "divided" between above and below water line, if used as an Ocean base.
  • Ocean Platforms-Floating Foundations (water)- AS a OUTPOST - 40 x 40 foundations, no more than 36 walls high "divided" between above and below water line, if on a lake. No more than 48 walls high "divided" between above and below water line, if used as an Ocean base.
  • Mobile Bases (Platform Saddles & Rafts) are acceptable to use for farming and other tribal needs but when NOT in use they need to be parked near the Tribes Main base or Outpost. NOTE: Platform saddles count as 20 dinos in the Dino Cap Limits. Stryders are Considered Platform Saddles. And Skiffs, Rafts and Motorboats once built on do as well.
  • Free Floating Bases (In the Skybox area) Do not mesh with the Skybox Ceiling. Bases should be 60 x 60 foundations equivalent, no more than 24 walls high for a Free Floating Base. Please stay above the surface of the map by 75 walls or more. NO invisible Free Floating Bases, all Free Floating Bases have to have semi opaque walls so players do NOT fly into them. (Also this prevents lag).
  • Building in/on Ruins ARE allowed but do not block any entrance to other Areas, and do not block the Trench ruin elevator pads in GEN-2. Do not block the restricted items in Sect. A Rule 4
  • Cave building - Caves that are less than 40 x 40 tiles are SINGLE TRIBE. Caves over 80 x80 tiles are Two TRIBE caves. You must be Allied to build in a over 80 x80 cave. Do not build in any cave with restrictions in Sect. A Rule 4, or any put forth in the Prohibitive Build Areas for your map.
  • Automation farms. - Limited all types of crop plots (Including the TEK PLOTS) to a total of 50 per TRIBE. Gavagers are limited to 10 gavagers per tribe/per map. You will be unable to add more gavagers or crop plots when you hit your limit.
  • Awesome teleport pads and S+ teleport posts - are restricted to 3 each per tribe.
  • TAMING PENS and spike fence walls for taming have 48hrs then they will be demolished upon discovery by an admin. Those connected to a base by gates and within the base or outposts size allotments are considered part of such base/outpost.

8C: Prohibited Areas:

Time will not be spent to carefully remove only offending pieces. All constructions belonging to the owner (player or clan) will be destroyed. There will be no refunds of materials or inventories.

9. Specific Rules:

9A. EXT Titans:

Titans (Kaijus) are NOT to be transferred off of the map they were captured on, and must be left on passive when not in use.

9B. GEN2 Missions Rules

PLEASE BE CONSIDERATE! THE MISSION ARE BUGGY AND AFFECT THE WHOLE SERVER POPULATION WITH CRASHES AND MEMORY LOSS EVENTS.
  • When doing a mission. If "feet '' goes into a base, PLEASE automatically back out of the mission at that terminal, to protect the persons base. Go to another OPEN terminal and start the mission over. A minor inconvenience of changing terminals is worth it to protect a person's tames.
  • For all other missions not listed below, please wait till the "00:15"; "00:30"; "00:45"; "00:00" of the hour when the SERVER SAVES! This will create a world save that should not corrupt before your attempt crashes the server. This way a rollback will only be 5-10 mins not up to 30 mins or an hour in some cases.
  • You can ASK AN ADMIN to do a world save if they are online PRIOR to you doing the Mission.
  • ONLY do "Survive the ARK" and "Star-dolphin" after the AM EAST reset. Do these as soon as possible after the server resets in the am. (NOTE: NOT AFTER EVERY CRASH!!)
  • "Survive the ARK", Do not exit the mission with the button that shows up after the first wave, go speak to the terminal again.
  • "Survive the ARK", may reset after 10 waves, if so please take off gear and carry it in inventory and let the mobs destroy you. You will have a 50/50 chance of recovering gear at a death recovery item then.
  • DO NOT USE EXPLOSIVES IN "SURVIVE THE ARK" OR "STAR-DOLPHIN" THIS CAUSES A CRASH!.
  • If you think you're about to D/C in any of the missions, Immediately log out of the game. This will save your inventory in most cases. NOT ALL.
  • We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
  • All of these steps will give you and your team a good stab at completing the missions, AND preventing any potential Server crash! THANK you from ALL the residents of the GEN 2 Server.

9C. BORKED Transfers, Client or Server Crashes, Players Deaths.

The Pack Gaming is not responsible for replacing items or Dinos. Client Crashes that result in death. In most cases will be recoverable in the Death Recovery mods, unless you pass the 30 min Death cache decay limit. We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
  • Anti Meshing Barriers (Skybox - Ground mesh layer-etc.) This includes the deaths while using a teleporter. These incidents will not produce a bag or recoverable items in the death recovery system.
  • Server Restarts, and Server Crashes (Not Client Side Crashes) Server Restarts, and Server Crashes will have a 5 to 14 min. Rollback to the save Prior to the restart, or the last save before the Crash. All Data collected between the Save time stamp and the restart or Crash will be erased. This means if you transfer in or out just before a RESTART your information and what you have pulled out of the terminal will be deleted.
  • When you transfer: Keep in mind that your data goes into the Steam Cloud network and The Pack Gaming Owners and Admins have no way to recover this data.
  • DO NOT TRANSFER from 20 MIN. Prior to a RESTART, and wait 20 Min. AFTER a Restart to Transfer again. So that data is properly transferred and not lost. If you attempt to upload after the 5 min. to restart warning from a server, and you lost your character on the server you transferred TO, the game will still force you to create a new character as if you do not have any on the server despite it existing. Please return to the server you uploaded from to regain your character. This is the Anti-duping technology intended to prevent duping of characters.
  • Characters/Dinos/Items uploaded to ARK cloud have a 24-hour time limit in multiplayer. Ensure you are set to download them into another server before the timer runs out, or else your items will decay in your upload when the timer goes past 0.

9D. Reported Conflict with Dino Storage Mod and Stacking Mods:

Over 340 soul traps in any S+ storage unit will cause an "ARK Buffer overflow" client side crash. Place only 300 soul traps in a container of any sort. DO not black weight your character with more than 250 soul traps at a time.

9E. TEK FORGES for LEGIT WINNERS:

If you legit won your battle with King Kaiju! FIRST CONGRATULATIONS! Second, let me outline how to use your trophies. The boss trophies on our maps are transferable which means they are "modded" so they do not work in any recipe that calls for the trophy. Admins will need to assist you, so please place a ticket for getting an legit head for your recipe
Tek Forges won legit are also tracked on our cluster. We ask that you provide this information to admins when you receive your trophy for the craft.
An Admin will in person, record the date, tribe, and location (CCC) of the forge when you get one. For our record keeping purposes.

9F. TEK FORGES for Patreon Players.

This perk will only be offered at the $40 tier. Here is how the system will work.
  1. 1.
    You are eligible for one if you are a $40 patreon.
  2. 2.
    This is also a once a year perk. Meaning lets say you sign up this month for the $40 tier, and you want your tek forge, great you get one! However you will not be able to get another one until "THIS MONTH" of 2022.
  3. 3.
    Prior months of patreon tiers do not count for this perk.
  4. 4.
    Do you need to stay at the $40 tier? No absolutely not and I would honestly rather you not! But we leave this tier there for the folks that really love our community, and want to see it continue to grow.
  5. 5.
    We will not for any reason replace the tek forge if something was to happen to it. Meaning if your base comes up for decay, or you place it on a foundation, and pickup the foundation destroy the forge, we won’t replace it. So be wise when placing it down, and picking things up around it to not destroy it. (Any tribe with a listed Tek forge that hits Demo-Allowed Will be Admin-demoed before auto decay happens. REFRESH your BASES!)
  6. 6.
    You must keep it locked. It is not for public use. Just your tribe only.
  7. 7.
    You MAY NOT Sell or TRADE the Tek Forge for any reason.
  8. 8.
    An Admin will in person, record the date, tribe, and location (CCC) of the forge when you get one. For our record keeping purposes.
  9. 9.
    9. Regarding moving a Tek Forge to other maps in the cluster. Please notify the Admin Team in our Discord. Please open a ticket. We will then assist you in moving the Tek Forge to a new home base. We love and appreciate all our Patreons! And decided as we are a small cluster this was the way to provide a much requested item, that is inherently HARD to get.