Ark Survivor PvE Cluster Rules.
All rules found here will pertain to all of our current and future ARK Servers. Please read and familiarize yourself with them. UPDATED 1/15/2022

Introduction OUR MOTTO!

ALL MAY ENTER HERE WITHOUT PREJUDICE!

  • This applies to All Races, All Creeds, and All Genders.
  • All are Welcome!!!

Greetings Players,

BE EXCELLENT TO EACH OTHER! We are all adults here and know how to act. Let's make a happy safe place to enjoy games to play!
The PACK Gaming has several different game platforms and servers. These come as a free service to all our players but come with certain rules and strict enforcement.
By playing on any of our servers you are asked to follow the rules below. Please read through and consider the spirit of the rules, not just the specific wording. And make sure your clanmates are also aware of them as their actions can affect you.
We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
These rules are not comprehensive and use of loopholes to violate the spirit of these rules is subject to enforcement. Failure to follow these rules will result in being removed from the community! Please follow all of the RULES found here!
Your presence in this server implies accepting these rules, including all further changes. We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. We will put a note in the Message of the Day on Specific servers when there are significant updates.

Personal Responsibility & Tribal/Clan Membership

These rules are available in each of The Pack server’s Global posts most of the time. Ignorance of the rules will not be considered during intervention and does not give grounds for an appeal.
Any infraction by a player will most likely have repercussions for the entire clan. If you’re not sure your clanmates will abide by the rules you might want to reconsider your membership in that tribe/clan. And if you do not plan on playing on a specific server any more it is often best to also leave your tribe/clan there.
If you do not understand how to Merge, OR Join your tribes ASK! ADMINS CAN ASSIST, and or give valuable information to help you prevent loss of tames, or buildings. If you have merged or joined and lost your builds, unfortunately we cannot assist with recovering most buildings ownership.‌

Infractions / Admin Intervention.

We do not issue warnings ahead of Admin intervention. We do work on a "3 Strikes Method"
  • Strike One: You and your Tribe/Clan get a warning. This can be Slept tames to Us removing the offending objects or tames. And a Sign informing you of the offense.
  • Strike Two: We have to talk to you about a new rule or you broke the same one again. You can have creatures or buildings removed up to a Temp BAN. Temp Bans are 3 to 5 days without access to the servers.
  • Strike Three: We are done, and you are Perm Banned. Furthermore, If someone is a participant of our Discord, and/or a Player on our Servers, A ban on Discord may also be pursued on the Server Cluster.
Hacking, exploits and other situations deemed as extreme will be met with a permanent ban on the first offense.

Reporting Infractions

To report players, clans, or specific exploits on any of our servers, please contact us through our Discord, and fill out a ticket in #Support-tickets. The link below will take you direct to the Support Ticket form.
Discord - A New Way to Chat with Friends & Communities
Discord
Our team will get back to you using the private thread provided. Please make sure you provide the best information you can at the time of your report. This means relaying as much information as you can to help our team investigate. This includes, but is not limited to, screenshots, videos, timestamps, names of characters and guilds, and a good description of the issue.
ARK CCC (coords for admins): Hit TAB, enter ccc into line, then hit enter. You will have a set of numbers for where you are standing(you will not see anything until you paste into the chat bar!), C/P that into the message in Discord, or the ticket.
We won’t be able to refund or return any loss of property caused by an infraction.

Harassment / Inappropriate content

Please stick to a general set of guidelines of basic decency. Treat others as you would like to be treated. If you experience harassment or observe inappropriate content in-game, please be aware that there are tools in some games to help you improve your experience such as muting. If your game does not have Muting, please fill out a ticket in our Discord (#Support-Tickets)
  • We Allow coarse humor, rough language, and or content. If this is not for you, thank you for your interest, but we may not be the BEST FIT for you. There is some offensive and defamatory chat and user-created content of racial, overtly sexual, hateful, illicit or of other nature that is NOT PERMITED. This extends to character names, guild names, in-game signs, Terrorist and criminal glorification. This extends to character names, guild names, in-game signs and so on.
  • Personal threats, doxing, stalking. Please also make sure to get in touch with the local authorities in such similar cases.
  • Do not trespass into a base not your own, unless by accident. Nor visiting or hanging around in a base NOT yours. If someone asks you to leave, DO SO. Do not, in any form, harm or kill another P. Character. (Dragging and drownings, feeding a player to the wildlife, or other forms of killing P. Characters.) Unless specifically told to do so by one of The PACK Staff.
  • STEALING someone's PASSIVE tame is GRIEFING. Do not steal any Dino that someone else is in the process OF knocking out, Or, In the process of PASSIVE TAMING! Or, one they point out that they are about to tame. Flying in at the last moment in the middle of Passive taming and feeding the last bite IS GRIEFING. AND WILL GARNER you a 3 Day soft ban if proven.
  • Our admin team considers all the above action types of Grieving or Harassment. If reported to admins, you can be temporarily suspended for 5 days. Continued Grieving of this type will lead to a The PACK Gaming Server wide Ban.

Hacks & Exploits

Hacks and exploits are not tolerated. This is a BAN first, ask questions later mater.
Hacks are uses of third-party programs that inject code and modify aspects of the game to provide unfair advantage against other players. Utilizing such will lead to action taken against your access to our servers and flags added to your Steam ID.
Exploits are uses and abuses of game mechanics to obtain an unfair advantage over other players including creating a detrimental play experience through reduced server or game performance.
Real-Money Trading (RMT) - GAME items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading.

Admin Builds & Community Builds:

When you see a base with <name> (ADMIN) this is an admin from one of our game platforms. If the base has <name> (OWNER), this is one of the Gaming Server Owners. Admin/Owner bases, builds, tribes and tames are OFF LIMITS to being Claimed/Demoed out.
Community Builds are not limited to Admin Bases, but also pertain to any Base or Center run by The PACK Gaming for the ease of use of the players on our servers. You will find things like Community Centers, Merchant Villages, Event Stationing areas Teleport and Warp systems, any or all dependent on the Game and Server needs.
Lost FIRST Saturdays: will be a new Monthly traders village Starting in March of 2022 at the village around the Community Center on Lost Island. You will be able to trade/sell your resources, items, and bred Dinos here on the First Monday of each month.

Decay Timers:

It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. Anything that is claimable/demo-able can and will be cleared up by the other residents of the Servers.
DINO's are CLAIMABLE in 12 Days. Wood will auto-decay the day the Dinos go claimable, and Stone will auto-decay six days later. (Auto-decay is where it dissolves the moment you log in or someone else REZZES your base!)
Extended ARK Decay timers are in effect, including Dino tames.
A Dino times out in 12 days. S+ Thatch building pieces timeout in 4 days, auto decays in 6. S+ Adobe building pieces timeout in 8 days, auto decays in 12. S+ Wood building pieces timeout in 8 days, auto decays in 12. S+ Stone building pieces timeout in 12 days, auto decays in 18. S+ Greenhouse building pieces timeout in 15 days, auto decays in 22.5. S+ Metal building pieces timeout in 16 days, auto decays in 24. S+ Tek building pieces timeout in 20 days, auto decays in 30. S+ Electrical items: pieces timeout in 16 days, auto decays in 24. S+ Vault on the ground:16 days, auto decays in 24. (Vaults Drop and are reset for one Decay Cycle) S+ Tek Cloning Chamber : 20 days, auto decays in 30. S+ Tek Generator on the ground : 40 Days, auto decays in 50. S+ Tek Transmitter on the ground : 40 Days, auto decays in 50. S+ Tek Teleporter on the ground : 40 Days, auto decays in 50. S+ Cryo-fridge on the ground : 40 Days, auto decays in 50. S+ Tek Dedicated Storage connected to another Tek Dedicated Storage: 80 days, auto decays in 90. (THIS will FLOAT) S+ Tek Trough on the ground : 80 days, auto decays in 90.
All structures that are not noted as (DROP, FLOAT) will be destroyed when the foundation they sit on is destroyed.
Cryo-fridges are proven to show the Dino's date claimable at the date the tile under the fridge decays.
Soul balls and Soul Terminals decay in 90 days.

Claiming & Unclaiming Rules

  • ADMINS BASES - Please DO NOT destroy/or remove parts or tames of ANY marked Admin or Owners base, EVEN IF DECAYED! You will be banned. If you are unsure that the tribe you are looking at is an ADMIN or Owner tribe. Join our Discord and ask in #admin-support. ​
  • FULLY DEMO READY BUILDINGS - You may demo any NON Owner/Admin base that has been let go FULLY DEMO RATED. If you can not demo all the base parts. Do NOT DEMO just to get to tames. Remove as much as you can. Admins will not break excessive timer items for you to loot. If there are any things with excessive decay timers, please post the CCC in the Admin support Channel. CCC instructions ARE in the Support Channel for you. CCC instructions HERE
  • CLAIMING DINOS - You must be able to physically reach the Dino, to Claim it. Do NOT Claim through Walls and Floors. Any Dino that you have claimed and left in a base that is Decay ready will be Deleted at The Pack Admins discretion. Dinos claimed 24 to 48 hours prior, are subject to return to the PREVIOUS owner should they log back in. DO NOT CLAIM Dinos below Level 150. IF you CLAIM a Dino LINE that is 375 or above. CLIP all resulting children of these Dinos. DO NOT SELL HIGH LEVEL DINOS by Cloning a claimed Dino. If you claim a Dino it is for your tribal use. Please Try to maintain a balance of 2000 total of ALL Dinos or UNDER on each map. Your tribal limit is 500 awake 1500 frozen.
  • NO UNCLAIMING DINOS to circumvent the Tribal Dino Cap LIMIT. Specifically any type of Platform Saddle Breed. IE: Stryder's, and other non Cryo saddles or Dinos. Do not unclaim Dinos outside the C. Centers. Please cyro them and place in the unlocked fridges.
  • ADMINS AND DEMOS - If an Admin is clearing a base or placing a Panic room on the location. DO NOT FLY in and Claim Dinos. Admins have the right to REDGUN you and what you were claiming, or riding! Admins will not destroy dedicated storages, other storage, or Tek items for you to claim the death-cache. So don't even ask.

Aggressive Wander, and Wander settings:

Do NOT leave any tame creature on AGGRESSIVE. DO NOT leave any tamed creature on Wander.
Aggressive Wander: You may leave a TURRET Dino on Aggressive and Turret mode under these specific instructions: It must be encumbered to the point it cannot walk in any direction. You may not use a hitching post for this setting (it stops the Dino from defending) and a Dino leash will NOT stop them from moving outside the ring during a server reset. No other setting is approved for Aggressive setting.
Wander Settings: Only Beetles, snails, and oviraptors may be on wander while tethered to a hitching post. No other animals are allowed to be on wander.
ALL DINOS NOT ENCUMBERED and on AGGRESSIVE will be SHOT ON SIGHT. NO EXCEPTIONS and no RECOMPENSE.

Server Building Restrictions

Please remember that there are other players sharing the server with you. Restricting others’ access to content is not allowed beyond of course grabbing a spot for your base. If you wish to reign supreme on the map and hog all the resources and enemies, please consider single player.

A. Building Regulations:

  1. 1.
    ONE Main Base Build per ARK Map: You are allowed a 80 x 80 foundation square or the equivalent. Top height of a ground base 36 walls, top height of a tree platform (ground to top/48 walls). If you don't need the full 6400 tiles please make it smaller.
  2. 2.
    ONE Outpost base per ARK Map: You are allowed a 40 x 40 foundation square or the equivalent. Top height of a ground base 36 walls, top height of a tree platform (ground to top/48 walls), per ark server. Outposts must be either Attached to the main base if you are creating a double build (as in a water base attached to the main build) otherwise they must follow the RENDER rules below.
  3. 3.
    No building within RENDER range of another players build. All claims must be at least 200 blocks apart unless players are in Alliances. Turn your render distance settings to the highest setting while verifying the location. If you are able to see pieces of a base rendering in the distance where you would like to build, you are TOO close. Players should ask the other tribe first before bringing it to an Admin. Admin intervention is the last step.
  4. 4.
    No Blocking of content in the game, such as artifact caves, dungeons, obelisks, resources (5 nodes or more), Fjordur specific -RUNE STONES! See Section C: Prohibited Building AREAS.
  5. 5.
    No Abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots.
  6. 6.
    No Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side.

B: Specifics Allowed:

  1. 1.
    Ocean Rafts- ARE Allowed. Specifics of USE: As a MAIN BASE - WOODEN Platforms - ONLY 5 Wooden Ocean Platforms connected to form the building or Base Foundations. METAL Platforms - ONLY 4 Metal Ocean Platforms connected to form the building or Base foundations. No more than 36 Walls high if on a lake. No more than 48 walls high if used as an Ocean base. (48 walls high is a total amount of all walls below and above the waterline) AS a OUTPOST - WOODEN Platforms - ONLY 3 Wooden Ocean Platforms connected to form the building or Base Foundations. METAL Platforms - ONLY 2 Metal Ocean Platforms connected to form the building or Base foundations. No more than 36 Walls high if on a lake. No more than 48 walls high if used as an Ocean base. (48 walls high is a total amount of all walls below and above the waterline)
  2. 2.
    Mobile Bases (Platform Saddles & Rafts) are acceptable to use for farming and other tribal needs but when NOT in use they need to be parked near the Tribes Main base or Outpost. NOTE: Platform saddles count as 20 dinos in the Dino Cap Limits. Stryders are Considered Platform Saddles. And Skiffs, Rafts and Motorboats once built on do as well. Saddle and RAFT Building: You will need to use the S+ conversion table to convert one S+ foundation to a Vanilla Foundation. Then lock it to the raft and then you can use S+ regular structures from there to keep it all connected.
  3. 3.
    Floating bases(In the Skybox area) up to 50 walls over the surface/ground are allowed. Limit of 24 walls high on a sky flying base. NO using this to trap quetzals ON any Map. Do not mesh with the Skybox Ceiling. NO invisible sky flying bases, flying bases have to have semi opaque walls so players do NOT fly into them. (Also this prevents lag)
  4. 4.
    Building in/on Ruins is allowed but do not block any entrance to other Areas, and do not block the Trench ruin elevator pads in GEN-2. Do not block the way to an ARTIFACT. Lore note.
  5. 5.
    Cave building Caves that are less than 1600 tiles are SINGLE TRIBE. Caves over 6400 tiles are Two TRIBE caves. You must be Allied. Do not build in any cave with an artifact or other LORE item.
  6. 6.
    Greenhouse building. Limited all types of crop plots (Including the TEK PLOTS) to a total of 50 per TRIBE. Gavager We have set limits of 10 gavagers per tribe/per map. You will be unable to add more gavagers or crop plots when you hit your limit. DO NOT USE the S+ table to convert plots to vanilla to CIRCUMVENT our RULES. Bases that exploit this trick will be Build Wiped.
  7. 7.
    Awesome teleport pads and S+ teleport posts - are restricted to 3 per tribe of each.
  8. 8.
    TAMING PENS and spike fence walls for taming have 48hrs then they will be demolished upon discovery.

Caves On maps we count as BOTH your BASES: Referenced above

  1. 1.
    Island - No caves you can build in.
  2. 2.
    Center - The Underworld caves. (There are three of them.)
  3. 3.
    SE - No Caves you can build in.
  4. 4.
    Aberration - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  5. 5.
    Ragnarok - The Lighthouse cave, The Double Sided cave above Buccaneer Bay. The Cave in the Mountains near the Volcano, ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any other cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  6. 6.
    Extinction - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  7. 7.
    Valguero - Do not build in the Broodmother cave. ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  8. 8.
    Genesis - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  9. 9.
    Crystal Isles - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  10. 10.
    Genesis 2 - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  11. 11.
    Lost Island - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits. Hidden Grotto 1 Tribe cave hidden behind a waterfall. [40.0|41.9] Redwoods Waterfall cave. 1 Tribe cave. [36.1|54.8] Snow Cave (2ent.) 1 Tribe (2 tribe if Allianced)[30.4|52.5] Swamp Cave (1 Tribe) [56.4|45.0]
  12. 12.
    Amissa - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  13. 13.
    Ebunus Astrum - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  14. 14.
    Fjordur - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  15. 15.
    Hope - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.
  16. 16.
    Olympus - ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Any cave not listed in Prohibited is free to build in. Just follow restricted size limits.

Fjordur Special Rules

All rules stated here will revert to NORMAL ARK RULES on JULY 9th. 2022.
  1. 1.
    ONLY ONE Main Base Build You are allowed a 50 x 50 foundation square or the equivalent. Top height of a ground base 36 walls, top height of a tree platform (ground to top/48 walls).
  2. 2.
    NO OUTPOST Bases until after July 9th, 2022
  3. 3.
    No building within the RENDER range of another player's build. All claims must be at least 200 blocks apart unless players are in Alliances.
  4. 4.
    No Blocking of content in the game, such as artifact caves, dungeons, obelisks, resources (5 nodes or more) and DO NOT BLOCK AREAS WITH RUNE STONES! See Section C.: Prohibited Building AREAS.
  5. 5.
    No Abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots.
  6. 6.
    No Massive constructions or over-use of memory intensive items leading to loss of performance both on client and server-side.
  7. 7.
    Floating bases (In the Skybox area) 50 x 50 Foundations or two interlinked S+ Wedge Circles. Limits of 24 walls high on a sky flying base up to 50 walls over the surface/ground are allowed. NO invisible sky flying bases, flying bases have to have semi opaque walls.
  8. 8.
    Building in/on Ruins is allowed but NO blocking any entrance to other Areas. See Section C.: Prohibited Building AREAS.
  9. 9.
    Cave building Caves that are less than 1600 tiles are SINGLE TRIBE. Caves over 6400 tiles are Two TRIBE caves. You must be Allied. Do not build in any cave with an artifact or other LORE item.
  10. 10.
    Ocean Rafts- ARE Allowed. 24 x24 and 24 tall. Size restriction ends after July 9th, 2022
  11. 11.
    Ocean WOODEN Platforms - ONLY 2 Wooden Ocean Platforms connected to form the building or Base Foundations. No more than 36 Walls high if on a lake. No more than 48 walls high if used as an Ocean base. (48 walls high is a total amount of all walls below and above the waterline)
  12. 12.
    Ocean METAL Platforms - ONLY 2 Metal Ocean Platforms connected to form the building or Base foundations. No more than 36 Walls high if on a lake. No more than 48 walls high if used as an Ocean base. (48 walls high is a total amount of all walls below and above the waterline)
  13. 13.
    NO OUTPOST Ocean platforms until after July 9th, 2022
  14. 14.
    Mobile Bases (Platform Saddles & Rafts) are acceptable to use for farming and other tribal needs but when NOT in use they need to be parked near the Tribes Main base NOTE: Platform saddles count as 20 Dinos in the Dino Cap Limits. Skiffs, Rafts, Motorboats, & Stryders are Considered Platform Saddles once you have built on them.
  15. 15.
    Greenhouse building. See Greenhouse Building rules in Main ARK Rules Article
  16. 16.
    Awesome teleport pads and S+ teleport posts - are restricted to 3 per tribe of each.
  17. 17.
    TAMING PENS and spike fence walls for taming have 48hrs then they will be demolished upon discovery.

PROHIBITED BUILDING AREAS:

Time will not be spent to carefully remove only offending pieces. All constructions belonging to the owner (player or clan) will be destroyed. There will be no refunds of materials or inventories.

Island Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Penguin Island [[Organic Polymer Farming]]
Hidden Lake [[Protected Beaver Spawn]]
Underwater Resource Caves [[Resource Area]]

Center Prohibited Areas

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Floating Island.

SE Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
All Oil or Water wells should be open or in an admin's tribe.

Aberration Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Keep the waterways clear for Boat traffic.
Do not lock Gas collectors.

Ragnarök Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
The giant beaver dams
The Metal cave in the Canyons.
OIL WELLS must be left unlocked or Owned by an ADMIN

Extinction Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Sunken Forest Beaver Lake- do not block the spawns in the middle of the lake. Build back from the water's edge.
Any city terminal must be treated like a public transmitter, you may be enclosed within a base, but that area must remain accessible to the public via a gate system.

Valguero Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Any Cave that leads to the Fertile Chamber area.
Any Cave that leads to the Underground Ocean.
Within 10 Foundations of a Deinonychus Nesting Area.

Genesis - 1 Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
Caves in the Lunar Biome
Caves in the Volcanic Region.
DO NOT BLOCK PATHWAYS and TRAILS IN THE SNOW BIOME!
Ocean Metal Overlooks - Marked as NO BUILD with ADMIN BILLBOARDS.

Crystal Isles Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
LEAVE the OIL WELLS OPEN 61.26 -49.79
SILICON PEARL AREA 41 x41
RARE FLOWER AREA 57 X 24
SULFUR AREA 48.1 X 57.2
Do not block Resource nodes (groups of 5 or more or including Meatl, OBS, and OIL nodes) Crystal nodes are not included in this map as there are so many.
Do not build within 10 foundations or use a S+ tek trough near the Crystal Wyvern Nesting area.

Genesis - 2 Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
No building ON Mission DISC areas or within 50 foundations in an arc around the Mission Disc areas. These need to stay open so that players can access these areas with Dinos
No building on a bare spot or a structure with a Lore Cache, IF HLNA activates over a spot, do not build there. These need to stay open so that players can access these areas with Dinos
No building on the Upper most bridges that span the TRENCHES. This includes the natural rock spans. Do NOT block these with Gates. These need to stay open so that players can access these areas with Dinos.
No building in the Tunnels that lead to SPACE. Do NOT block these with Gates. These need to stay open so that players can access these areas with Dinos.
No building in the Tunnels that lead to the UNDERSEA Area known as the SUMP. Do NOT block these with Gates. These need to stay open so that players can access these areas with Dinos.
Only one Admin approved TP within render of the Rockwell Prime Dias.
Do NOT place S+ Harvester's in the Mutagen Field in Rockwell's Innards.

Lost Island Prohibited Areas:

PROHIBITED BUILDING AREAS
PROHIBITED BUILDING AREAS
DarkFern Castle in the (redwoods). [41.5|53.9]
Lighthouse (Caves underneath) [20.3|23.8]
Snow Biome Castle Do not block the roadways [29.3|32.4]
Labyrinth Cave (Water Ent) [59.1|47.1]
Plains Crouch Cave (Artifact) [36.2|15.3]
Resource Cave 1 (This will be Refinery #1) [38.7|54.7]
Resource Cave 2 (This will be Refinery #2) [56.1|45.0]
Snow Cave 1 (Blue Obelisk Peak) Path to the Snow Biome Castle [27.5|33.1]
Watch Tower Cave (GAS) [21.0|23.9]
Beaver Bay [56.6|63.5]
Oil Wells #1 [83.3|48.7]
Oil Wells #2 [ ]
Oil Well #3 [ ]
Oil Well #4 [ ]
Crystal Cave [30.6|52.5]
Silica Pearls Bay [60.1| ]
Volcano Resource Field (Magmasaur spawn) [20.7|67.2]

Fjordur Prohibited Areas:

Bear Caverns - [[Artifact of the Shadow]] 10.12|84.47
Beiygjaheimr- [[Megapithecus Dungeon]] [[Artifact of the Stalker]] 56.74|84.69
Drengrheimr (The Old Grave Cave) Behind a destructible rock. [[Artifact of the Hunter]] 03.41|32.79
Dvergheimr(The Old Kingdom) [[Dragon Dungeon]] 86.2|05.3
Faheimr (Biolum Chamber) [[AB Dinos spawn]] 86.8|12.8
Forburg (Helms Deep) [[Fjordur Community Center]] 32.0|66.1
Dung Beetle Cave Runheimr Forest area (Redwoods) [[Dung Beetle Spawn]] 25.0|93.0
Lindbjord Forest Cave - [[Beyla Dungeon]] 4.52|47.32
Molten Caverns [[Artifact of the Massive]] [[Artifact of the Pack ]] 20.90|57.37
The Frozen Fortress [[Artifact of the Skylord]] [[Artifact of the Strong]] 8.69|24.48
The Golden Caverns (Hall of Fame Rm and LOOT boxes) [[POI]] 45.5|63.3
The Hidden Worlds [[POI]] 40.90|57.40
The Overgrown Grave [[Broodmother Dungeon]] 57.31|65.77
The Snowglobe [[Ferox Spawns]] 20.60|08.74
Caverns of Time - Lunar cave UNDERWATER [[AB Dinos spawns]] 86.28|98.17
Mariana Caverns UNDERWATER [[Artifact of the Brute]] [[Artifact of the Depths]] [[Artifact of the Devourer ] 03.71|04.08
The Forgotten Caverns (Pirate ship cave) UNDERWATER [[Artifact of the Cunning]] 76.83|65.60
Mount Doom Caverns [[Artifact of the Immune]] 90.73|78.52
The Throat of Flames [[Magmasaur spawn]] 95.88|80.64
Asgard Wyvern's Cave - [[Lightning Wyvern spawns]] 29.71|8.31
Asgard Drake Nest - [[Rockdrakes spawn]] 42.04|49.21
Asgard Terminal [[Hati & Skol Dungeon]] 20.5|37.2
Secret Terminal (Asgard) [[Artifact of the Chaos]] 25.0|10.8
Jotunheim Cave - [[Steinbjorn Dungeon]] [[Artifact of the Void]] 77.69|30.82
Vanaheim Wyvern's Cave - [[Poison Wyvern spawn]] 12.77|65.06
"Nideshem Depths (labyrinth with puzzles and several traps) (UNDERWATER) [Massive] 71.8|01.2 ""[Do NOT Build area] [[Artifact of the Massive]]"""
"Fjordur Public Resources -03.87|73.97"
"Fjordur Public Metal Mtn-2 30.38|52.89"
"Fjordur Public Crystal 32.11|69.02"
"◉Fjordur Public Metal, Oil, Obs. 32.2 | 67.4"
"◉Fjordur Public OIL, Metal and Obs. 36.86|95.76"
"Fjordur Public Crystal & Oil 44.82|42.44"
"Living Lake Public Beaver Pond 46.94|73.18"
"◉Fjordur Public OIL, Metal and Obs. 58.38|78.39"
"Sulfur Pools Public Area 72.64|91.35"
"Fjordur Public Metal Mtn. 79.26|36.46"
"Balheimr Tar Pits. 80.46|80.80"
"Caverns of Time - Lunar cave UNDERWATER 86.28|98.17"
"Faheimr (Biolum Chamber) 86.8|12.8"
"◉ Fjordur Public Metal & Oil 90.02|45.14"

Amissa Prohibited Areas:

  1. 1.
    _____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there.

Ebenus Astrum Prohibited Areas:

  1. 1.
    ____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there.

Hope Prohibited Areas:

  1. 1.
    ____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there.

Olympus Prohibited Areas:

  1. 1.
    ____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there.

EVENTMAP Prohibited Areas:

Players may not build on the Event Map without express permission of an Admin Supervising them.

Specific Rules:

EXT Titans:

Titans (Kaijus) are NOT to be transferred off of the map they were captured on, and must be left on passive when not in use.

GEN2 Missions Rules

Survive the ark is a buggy mission, and while it was working better for a while, it was actually never fixed.
What do I mean by buggy? Let me show you a server says when you run the mission. Every wave that spawns, the mission tries to call up code to spawn in the Dinos, which spits out an error, " SubmissionModule for spawning is missing". This error has been present since the mission's release. Each wave is numbered, 1-100. Each wave doubles the Dinos from the previous wave. The more Dinos to be spawned, the more errors rack up and overflow the servers RAM.
Factors: the more people online, code heavy usage of the server IE Hatching/Births. Compiled with how many waves you trigger, the more likely it is to crash the server. All our servers have a cutoff limit for ram use scripted in that shuts the server down before it crashes the whole set in that blade. Ergo that server - Gen2 crashes. And sometimes takes all 4 servers on that blade down. So the whole blade can reset the ram.
Other code oddities in this mission: Hitting the exit button can crash the server. What does this mean? It's a buggy mission. The exit button seems to not end the waves in the mission. It just ejects you from the simulator and runs till it hits a stopping mark. All the while spewing errors. The changes made recently by WC, did not seem to alleviate the memory leak.

WE ARE ALL TIRED OF LOSING TIME, DINOS, and GEAR to the UNNECESSARY Crashes of the GEN -2 Server. PLEASE BE CONSIDERATE! Don't run the Mission unless you have done step 1 or 2 Detailed below!.

  1. 1.
    You can ASK AN ADMIN to do a world save if they are online PRIOR to you doing the Mission. This will create a special world save that should not corrupt before your attempt crashes the server. This way a rollback will only be 5-10 mins not up to 30 mins or an hour in some cases. 2. ONLY do the missions after the AM EDT reset. Do these as soon as possible after the server resets in the am. (NOTE: NOT AFTER EVERY CRASH!!)
  2. 2.
    Survive the ARK, Do not exit the mission with the button that shows up after the first wave. If you think your about to D/C in any of the missions, Immediately log out of the game. This will save your inventory in most cases. NOT ALL.
We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
Both of these will ensure there is a proper world save done prior to your stab at the Mission! AND your potential Server crash! THANK you from ALL the residents of the GEN 2 Server.

Cross ARK Transfers, Crashes, and Player Deaths.

We are unable to provide any refunds to persons or clans for loss of items, resources, in-game properties and so on, regardless of the reason.
Anti Meshing Barriers (Skybox - Ground mesh layer-etc.) This includes the deaths while using a teleporter. These incidents will not produce a bag or recoverable items in the death recovery system.
Server Restarts, and Server Crashes (Not Client Side Crashes) Server Restarts, and Server Crashes will have a 5 to 14 min. Rollback to the save Prior to the restart, or the last save before the Crash. All Data collected between the Save time stamp and the restart or Crash will be erased. This means if you transfer in or out just before a RESTART your information and what you have pulled out of the terminal will be deleted. The Pack Gaming is not responsible for replacing items or Dinos.
Client Crashes that result in death. In most cases will be recoverable in the Death Recovery mods, unless you pass the 30 min Death cache decay limit. When you transfer: Keep in mind that your data goes into the Steam Cloud network and The Pack Gaming Owners and Admins have no way to recover this data. DO NOT TRANSFER from 20 MIN. Prior to a RESTART, and wait 20 Min. AFTER a Restart to Transfer again. So that data is properly transferred and not lost.
There have been reports of players losing their character by using the transmitting-feature. This is often caused by Steam cloud error, client crash, server rollback/maintenance (restarts), or client buffer overload issues, when attempting to download or upload before the next server save, so use this feature at your own risk. If you attempt to upload after the 5 min. to restart warning from a server, and you lost your character on the server you transferred TO, the game will still force you to create a new character as if you do not have any on the server despite it existing. Please return to the server you uploaded from to regain your character. This is the Anti-duping technology intended to prevent duping of characters.
Characters/Dinos/Items uploaded to ARK cloud have a 24-hour time limit in multiplayer. Ensure you are set to download them into another server before the timer runs out, or else your items will decay in your upload when the timer goes past 0.
Transferring a dino to breed, when you transfer females, they will have a 24 hour cool down, they cannot breed, nor can you swap them to males to breed them. Males will still have a 24-hour period that if you gender swap them in the S+ Mutator, they will not change gender. You will have to wait for 24 hours to change them.

TEK FORGES for Patreon Players.

This perk will only be offered at the $40 tier. Here is how the system will work.
1. You are eligible for one if you are a $40 patreon.
2. This is also a once a year perk. Meaning lets say you sign up this month for the $40 tier, and you want your tek forge, great you get one! However you will not be able to get another one until "THIS MONTH" of 2022.
3. Prior months of patreon tiers do not count for this perk.
4. Do you need to stay at the $40 tier? No absolutely not and I would honestly rather you not! But we leave this tier there for the folks that really love our community, and want to see it continue to grow.
5. We will not for any reason replace the tek forge if something was to happen to it. Meaning if your base comes up for decay, or you place it on a foundation, and pickup the foundation destroy the forge, we won’t replace it. So be wise when placing it down, and picking things up around it to not destroy it. (Any tribe with a listed Tek forge that hits Demo-Allowed Will be Admin-demoed before auto decay happens. REFRESH your BASES!)
6. You must keep it locked. It is not for public use. Just your tribe only.
7. You MAY NOT Sell or TRADE the Tek Forge for any reason.
8. An Admin will in person, record the date, tribe, and location (CCC) of the forge when you get one. For our record keeping purposes.
9. Regarding moving a Tek Forge to Lost Island, an admin will demolish your old Tek Forge and will then spawn a new one in the place you desire on Lost Island. Please submit a ticket in our Discord to move your Forge.
We love and appreciate all our Patreons! And decided as we are a small cluster this was the way to provide a much requested item, that is inherently HARD to get. ~Funtimes & Alphy~

The PACK Rules Disclaimer:

❝Your presence in this server implies accepting these rules, including all further changes. We reserve the right to modify these rules in any way we deem necessary and at any moment, at our own discretion, it is your responsibility to check for them. ❞