These rules are not comprehensive and use of loopholes to violate the spirit of these rules is subject to enforcement.
Failure to follow these rules will result in being removed from the community! Please follow all of the RULES found HERE: as well as the below specific rules!
Players only Transfer in. (Yes you can transfer in safely) Will open on Wild Card Unlock date.
All (Players, Dinos, items)may transfer out. Public Transmitters at Admin Bases.
No Patreon Reward dinos into Gen 2 until Transfer ban is lifted.
Patreon perk items like tek forge are disallowed until Transfer ban is lifted. Patreon Perk dinos of GEN 2 Restricted for 30 days on all other maps. (This is so we have 30 days to sort out habitat quirks and how they function before we try to magically poof them for you.)
ONLY ONE base per tribe. Base size 80 x 80 foundations. No taller that 36 walls.
Floating bases(In the Skybox area) above 50 walls over the surface are allowed. 80 x 80 and 36 tall. Please be reasonable with the size. If you don't need the full 80 x 80 please make it smaller. NO using this to trap quetzals. NO invisible bases. Please tint all S+ Glass bases so we can see the building rez in. Do not mesh with the Skybox Ceiling its certain death on GEN 2.
Cave building/ Ruins building is Allowed. Caves that are less than 50 x 50 are SINGLE TRIBE. Caves over 80 x 80 are Two TRIBE caves. You must be Allied.
Building in/on Ruins is allowed but do not block any entrance to other Areas, and do not block the Trench ruin elevator pads.
Water bases are allowed Limited to TWO OCEAN platforms, with a total height (above and below water) of 46 walls
Greenhouse building. Limit all types of crop plots (Including the TEK PLOTS) to a total of 50 per TRIBE.
TELEPORT PADS and S+ Teleport posts. Limited to 3 per tribe. Those that are in areas that ADMINS deem unneeded will be removed without recompense.
No building ON Mission DISC areas or within 50 foundations in an arc around the Mission Disc areas. No building on a bare spot or a structure with a Lore Cache, IF HLNA activates over a spot, do not build there. No building on the Upper most bridges that span the TRENCHES. This includes the natural rock spans. No building in the Tunnels that lead to SPACE. No building in the Tunnels that lead to the UNDERSEA Area known as the SUMP. Do NOT block these with Gates. These need to stay open so that players can access these areas with dinos. Only one Admin approved TP within render of the Rockwell Prime Dias.
Do NOT Block resource areas of 5 nodes or more. This includes the element pools on the Garden Side of Genesis 2. DO NOT LOCK OIL or WATER WELLS.
RE: ASTRODELPHIS Taming.
Due to a conflict with our server mod. "JP's Server Tweaks" our element is a special modded type and all element in the cluster is part of this mod. Since this is an issue with taming. I will allow a Screenshot of YOUR Character (must be in the shot with name visible) and a Dead Dolphin. You will TRADE an ADMIN the amount of element the level of the dolphin. And an admin will recreate it for you. These will be turned in as Tickets. And will be filled as ARK Admins have the time to do so. No rider buff imprints.
ONLY three ADMIN traded DINOS per TRIBE.
Do not bully, disrespect, or grief ANYONE. Racist remarks, or things that can be construed as sexual harassment are TABOO, in server global chat. Do not trespass into a base not your own, unless by accident. Nor visiting or hanging around in a base NOT yours. If someone asks you to leave, DO SO. Do not shoot any tame that someone else is in the process OF taming , or One they point out that they are about to tame. Do not Drag and Drown, or in any other way Kill another player character to loot them. THIS IS NOT A PVP SERVER! YOU WILL BE FOUND AND INSTANTLY BANNED. (This does not apply except in certain circumstances within a tribe and playful actions within a tribe.) Our admin team considers all the above actions types of Griefing or Harassment.
When you see a base with <name> (ADMIN) this is an admin from one of our game platforms. If the base has <name> (OWNER), this is one of the Gaming Server Owners. ONLY ADMINS APPROVED BY The PACK Server Owners are allowed to have Admin in their Tribe name. Admin/Owner bases, builds, tribes and tames are OFF LIMITS to being Claimed/Demoed out. This also includes Community Builds on any Server, and the ARK EVENT MAP. Ragnarok Flea Market: (This is an OWNER sponsored, Player base, done for benefit of the Cluster.) NO claiming in this area unless done by one of the Flea Mrkt Staff, or Admin Team. (for decayed items only).
These are the rules for those that like to Claim Abandoned Bases and Dinos. 1. Please DO NOT destroy/or remove parts or tames of ANY marked Admin/Owners base, EVEN IF DECAYED! You will be banned. If you are unsure that the tribe you are looking at is an ADMIN/Owner tribe. Join our Discord and ask in RULES AND SUPPORT SECTION - #admin-support. 2. You may claim and demo any NON Owner/Admin base that has been claimable. Please refresh your bases often to avoid claiming issues. This MEANS BASES that ARE FULLY DEMO RATED. NOT just the WOOD but the METAL and TEK too. DO NOT CLAIM DINOS through METAL and TEK WALLS or floors if you can NOT get WITHIN the base to Stand beside the dino and Cryo it. DO NOT CLAIM THROUGH WALLS AND LEAVE THEM EITHER. 3. Please MOVE the claimed Dinos and other Items out of the base within 24 hours. Items and Dinos NOT moved in 24 hours are subject to deletion by an admin. 4. Items and Dinos claimed 24 to 48 hours prior, are subject to requests from the PREVIOUS owner should they log back in. The Previous Owner can request for dinos/ items return. It is up to the PREVIOUS owner and the CLAIMANT to come to a peaceful agreement over the disposition of Dinos and tames. 5. DO NOT CLAIM Dinos below Level 150. This is asked as our base wild is 210 and you do not need a dino under the threshold level. There are plenty available for trade and purchase. 6. IF you CLAIM a dino LINE that is 400 or above. CLIP all resulting children of these dinos. That was someone else's hard work you are getting for free. Please be considerate and clip the new generations from then if you sell or give them away. 7. Please Try to maintain a balance of 2000 total of AWAKE and Cryoed dinos or UNDER on each map. Your tribal limit is 500 this is those that are awake. This helps the servers run better.
Admins do not interfere in inter-tribal or Tribal business ever! Inter-Tribal - Where members of a tribe are disagreeing, or some other internal conflict in a tribe. Tribe owners kicking someone, or conflicts over ownership of tames. Tribal Business - Where two or more tribes are having some sort of issue. If you and your best bud neighbor are fighting, we won't assist until the situation gets out of hand, and or becomes griefing, or Impacts others play.
If you do not understand how to Merge, OR Join your tribes ASK! ADMINS CAN ASSIST, and or give valuable information to help you prevent loss of tames, or buildings. If you have merged or joined and lost your builds, Unfortunately we can not assist with recovering most buildings ownership.
Do NOT leave any tame creature on AGGRESSIVE. You may leave a TURRET dino on Aggressive and Turret mode under these specific instructions: It must be encumbered to the point it can not walk in any direction. You may not use a hitching post for this setting (it stops the dino from defending) and a dino leash will NOT stop them from moving outside the ring during a server reset. No other setting is approved for Aggressive setting. ALL DINOS NOT ENCUMBERED and on AGGRESSIVE will be SHOT ON SIGHT. NO EXCEPTIONS and no RECOMPENSE.
Titans are NOT to be transferred off of the map they were captured on, and must be left on passive when not in use.
In most cases Admins can not recover your items. Therefore we have a policy where we will not replace Dinos and or Gear lost on a players Death. We can , at our discretion, help you find things within the community or out of our own gear or blueprint stashes, to replace what you lost. The Owners have added two mods that do that if you are within the 30 min. decay period of the Death Cache. If you died longer ago than 30 min. we have no ability to RECOVER your items. Awesome Teleporter Mod, has a option in the "E" wheel to recover items. Death Recovery Mod has a headstone that can be placed in your base and used to recover the contents of your body on death. It does have a 5 min cool down. Both are recommended to be in use in your bases for recovery of items.
ONE Main Base Build: of 80 foundations by 80 foundations by 36 walls tall, ONE outpost base of 20 x 20 foundations by 36 walls tall, per ark server. Absolutely NO Pillar/foundations spam in claiming land rights. Easements can be given for Cave Dwellers, and for unusual shaped bases on some servers. Please see an Admin concerning Easements. Ocean Rafts- if they are One of your two allowed bases, and are no more than 40 x 40 foundations. Mobile Bases (Platform Saddles & Rafts) are acceptable to use for farming and other tribal needs but when NOT in use they need to be parked near the Tribes Main base or Outpost. Absolutely NO Pillar/foundations spam in claiming land rights. We have set limits of 10 gavagers and 50 crop plots per tribe/per map. You will be unable to add more gavagers or crop plots when you hit your limit. DO NOT USE the S+ table to convert plots to vanilla to CIRCUMVENT our RULES. Bases that exploit this trick will be Build Wiped. Awesome teleport pads and S+ teleport posts - are restricted to 3 per tribe of each. TAMING PENS and spike fence walls for taming have 48hrs then they will be demolished upon discovery.
Caves On maps we count as BOTH your BASES: Island - No caves you can build in. Center - The Underworld caves. (There are three of them.) SE - No Caves you can build in. Aberration - Ragnarok - The Lighthouse cave, The Double Sided cave above Buccaneer Bay. The Cave in the Mountains near the Volcano, Extinction - Valguero Genesis Crystal Isles The Flying Isles - You may have a base on the flying isle and a small pen 40 x 40 under your Island or off to the side. Please be mindful of others use of waters under the conglomerate of Flying isles.
For Demonstration purposes, this is a Titanosaur with a platform saddle and 80 foundations in a row.
This image is of a base made on four of the 40x 40 ocean platforms. It is exactly 80 x 80.
Do not place a Teleporter or Bed/Foundation near ANY ARTIFACT CAVE, or ON the Pathways to the Obelisks or on the Obelisk Pads themselves. (Exception Extinction and Aberration Obelisks). Do not place a Teleporter or Bed/Foundation in any loot crate zones. This includes the Deep Desert in S.E., RAGNAROK, Olympus, E.A. and Amissa. If the cave or Ruin has an artifact or a lore note, it's a safe bet DON'T build in the cave.
Island: Penguin Island, Hidden Lake. Underwater Caves with Lore notes.
Center: Floating Island.
SE: All Oil or Water wells should be open or in an admins tribe.
Aberration: Keep the waterways clear for Boat traffic & leave gas collectors open.
Ragnarok: The giant beaver dam & metal cave, OIL WELLS must be left unlocked or Owned by an ADMIN.
Extinction: Sunken Forest Beaver Lake, Do not block the spawns in the middle of the lake. Build back from the water's edge. Any city terminal must be treated like a public transmitter, you may enclose in a base but that area must remain accessible to the public via a gate system.
Valguero: Any Cave that leads to the Fertile Chamber area. Any Cave that leads to the Underground Ocean. Within 10 Foundations of a Deinonychus Nesting Area.
Genesis: Caves in the Lunar Biome and The Volcano caves, DO NOT BLOCK PATHWAYS and TRAILS IN THE SNOW BIOME! Ocean Metal Overlooks - Marked as NO BUILD with ADMIN BILLBOARDS.
Crystal Isles: LEAVE the OIL WELLS OPEN 61.26 -49.79, SILICON PEARL AREA 41 x41, RARE FLOWER AREA 57 X 24, SULFUR AREA 48.1 X 57.2, Do not block the Metal nodes. Crystal nodes are not included in this map. Do not build within 10 foundations or use a S+ tek trough near the Crystal Wyvern Nesting area.
Genesis Part 2: No building ON Mission DISC areas or within 50 foundations in an arc around the Mission Disc areas. No building on a bare spot or a structure with a Lore Cache, IF HLNA activates over a spot, do not build there. No building on the Upper most bridges that span the TRENCHES. This includes the natural rock spans. No building in the Tunnels that lead to SPACE. No building in the Tunnels that lead to the UNDERSEA Area known as the SUMP. Do NOT block these with Gates. These need to stay open so that players can access these areas with dinos. Only one Admin approved TP within render of the Rockwell Prime Dias.
Fjördur: The Shimmering Halls (Do not Build area - Dungeon) Lat. 08.9, Lon. 62.6 The Old Kingdom (Do Not Build Area - Dungeon) Lat. 86.2, Lon. 5.3 The Frozen Fortress (Do Not Build Area - Dungeon) Lat. 8.7, Lon. 24.5 Hyrrhel Dungeon (Do Not Build Area - Dungeon) Lat. 21.2, Lon. 57.5 More areas as we identify them.
Ebenus Astrum:____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Hope:____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Olympus:____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. Amissa:_____ ANY Cave or Ruin that has an artifact or a lore note Do NOT Build there. EVENTMAP: Players may not build on the Event Map without express permission of an Admin Supervising them.
Do not Block the way to Resource Nodes, Beach fronts, Boss Arenas, Mission DISC areas, Tunnels or Pathways to other parts of the Server. Any city terminal must be treated like a public transmitter. DO NOT BLOCK ACCESS TO THEM. Do not block the City Elevator pads. Do not block large groups of resources (5 or more nodes). This includes the element pools on the modded maps and Aberration and Genesis 2. Any type of a building foundation, fence foundation, or place-able item within 10 blocks of the resource/spawn will kill the spawn area. When building near a Resource Node, Beach, Element pond, or other Important pathways on a map. Please make sure there is enough room for others to pass your property, either make a path through your base or make sure there is sufficient area surrounding your fences for others to pass to the respective areas. If you find that you have built on a PC Spawn point please make sure there is an exit to the outside for such players.
It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. Anything that is claimable/demo-able can and will be cleared up by the other residents of the Servers. DINO's are CLAIMABLE in 12 Days. Wood will autodecay the day the Dinos go claimable, and Stone will autodecay six days later. (Autodecay is where it dissolves the moment you log in or someone else REZZES your base!) Extended ARK Decay timers are in effect, including Dino tames A Dino times out in 12 days. S+ Thatch building pieces timeout in 4 days auto decays in 6. S+ Adobe building pieces timeout in 8 days auto decays in 12. S+ Wood building pieces timeout in 8 days auto decays in 12. S+ Stone building pieces timeout in 12 days auto decays in 18. S+ Greenhouse building pieces timeout in 15 days auto decays in 22.5. S+ Metal building pieces timeout in 16 days auto decays in 24. S+ Tek building pieces timeout in 20 days auto decays in 30.
ALL ADMIN or OWNER claims are off limits.
We are offering a new FULL MONTY Patreon reward for ARK. This perk was asked by quite a few folks so we thought it over, and came up with a plan that will be fair, and voted on this as a team. This new perk is the S+ Tek Forge! This perk will only be offered at the $40 tier. Here is how the system will work.
Starting October 2020 you are eligible for one if you are a $40 patreon. This is also a once a year perk. Meaning lets say you sign up this month for the $40 tier, and you want your tek forge, great you get one! However you will not be able to get another one until October of 2021. Prior months of patreon tiers do not count for this perk.
Do you need to stay at the $40 tier? No absolutely not and I would honestly rather you not! But we leave this tier there for the folks that really love our community, and want to see it continue to grow.
We will not for any reason replace the tek forge if something was to happen to it. Meaning if your base comes up for decay, or you place it on a foundation, and pickup the foundation destroy the forge, we won’t replace it. So be wise when placing it down, and picking things up around it to not destroy it. (Any tribe with a listed Tek forge that hits Demo-Allowed Will be Admin-demoed before auto decay happens. REFRESH your BASES!)
You must keep it locked. It is not for public use. Just your tribe only.
You MAY NOT Sell or TRADE the Tek Forge for any reason.
An Admin will in person, record the date, tribe, and location (CCC) of the forge when you get one. For our record keeping purposes.
We love and appreciate all our Patreon's! And decided as we are a small cluster this was the way to provide a much requested item, that is inherently HARD to get. ~Funtimes & Alphy~