ASE PVE Cluster Settings.
Stats for our Servers!
Last updated
Stats for our Servers!
Last updated
You will find your tribal Dino cap in the center of your inventory screen. (Your total soultrap count will not show in any screens. You will have to keep track via folders and checking your storage inventories)
Auto Decay 0-20 Days | Auto Decay 20-30 Days | Auto Decay over 30 Days |
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Our settings are extended to x2 the normal settings. Any tribe that is fully inactive (24 days of no log ins) will be dino/structure wiped by admins. Please advise the admin team of prolonged (over 12 days) absences if you are not abandoning your base.
It is the responsibility of the Player to make sure they refresh all timers on the servers they play on. All structures and tamed dinosaurs auto-decay. This means that if nobody in your tribe logs into the game every few days, your structures and dinosaurs may disappear. You must RENDER the items to actually prevent the decay of the item this can take up to a 15 min. interval in your base moving about Anything that is claimable/demo-able can and will be cleared up by the other residents of the Servers.
Wipes are only done when a save is corrupted or a mod errors and requires a full map wipe. Some instances of a modded map becoming a Free DLC have also created a wipe instance.
Instead of wipes, our admin team relies on an app called ARK Save Viewer, which allows the Ark Admin team to completely refresh a map in roughly four to six hours. All maps are "SWEPT" (our term for the ASV/Admin cleaning) in a rough schedule of every Six weeks.
These creatures are Unique to any cluster that uses JP"S Server Tweaks. Jp made several that were designed for our use. These creatures can be moved to any other ARK in our Cluster.
Wyvern, Rock Drake, and VoidWyrm - 5 to 266
Specific event creatures like GachaClaus - 50 to 900
All Corrupted Creatures - 1 to 500+ (If spawned from Orbital Supply Drop or Element Node, depending on difficulty.)
Jerboa, Leedsichthys, and Alpha Leedsichthys - 1 (ignores difficulty setting)
Server Difficulty = 10
Harvest = 3x
Taming = 8x
Experience gained = 4x
Loot crate quality = 2x
Fishing quality = 3x
Breeding = 15x
Egg Hatch = 15x
Baby Mature = 15x
Server Dino Cap = 5k
Tribal Dino Cap = 500 AWAKE Per Tribe Per Map.
Tribal Dino Cap in Storage = 2000 Stored Per Tribe Per Map. (soultrap)
DINO's are CLAIMABLE in 12 Days.
S+ Greenhouse building pieces timeout in 15 days, auto decays in 23
S+ WOOD items (boxes, Storage cabinets, Smithy, Stone forge) timeout in 16 days, auto decays in 35 days.
S+ Thatch building pieces timeout in 4 days, auto decays in 6.
S+ Metal building pieces timeout in 16 days, auto decays in 24.
S+ METAL items (boxes, vaults, Fab, chem bench) timeout in 32 days, auto decays in 48 days.
S+ Adobe building pieces timeout in 8 days, auto decays in 12.
S+ Tek building pieces timeout in 20 days, auto decays in 30.
S+ TEK items (any tek machinery) timeout in 60 days, auto decays in 75 days.
S+ Wood building pieces timeout in 8 days, auto decays in 12.
S+ TEK items not on a built surface, timeout in 75 days
S+ Stone building pieces timeout in 12 days, auto decays in 18.
S+ firepits, Sleeping bags, all types of spiked fences, DO NOT AUTO DECAY, they do reach a state of demo ready.
Tamed Dinosaur in a soultrap/cryopod: is as long as the lifetime of the container it's stored in.
Isolated (non-connected) foundations or pillars decay in less than 24 hours.
Vaults and S+ Tek machinery Dedicated Storage will last longer than the foundation they sit on. The decay timer for these will reset whenever it falls.
S+ Dedicated Storage Lasts beyond the 75 days posted.
All other structures will be destroyed when the foundation they sit on is destroyed.
Alpha Ankylosaurus - Spawn as 1/20th Ankys
Bionic Quetz - Spawn as 1/10th Quetz
Bionic Giga - Spawn as 1/10th Giga
Bionic Mosa - Spawn as 1/10th Mosa
Bionic Trike - Spawn as 1/20th Trikes
Styracasaurs - Spawn as 1/20th Trikes
Stygimoloch - Spawn as 1/20th Pachy's
Brachiosaurs - Spawn as 1/10th Brontosaurs
Jennari Jerboas - Spawn as 1/10th Jerboas
Royal Otters - Spawn as 1/10th Otters
YuniCorns - Spawn as 1/20th Unicorns
(So Unicorns are 1/20th of Equus... so this makes Yunicorns a very RARE spawn at roughly 1/40th of the population.)