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The PACK Soulmask PVE Server

~ An Unexpected journey into self awareness in the South American Jungles!

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Soulmask ~ An Unexpected journey into self awareness in the South American Jungles!

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Soulmask is a sandbox game that prioritizes an authentic survival experience. As the "last one" blessed with the mysterious mask, players will grapple for survival in a primitive land steeped in mysterious faiths, carving out a path to ascendance. Start from nothing, explore, build, recruit tribesmen to fortify your clan, and ultimately unravel the mysterious truths hidden behind the civilizations of this world.

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A vast and rich world full of ancient civilizations

Roam in a vast world including rainforests, rivers, deserts, plateaus, wetlands, volcanoes, and snow mountains, and experience, survive, and challenge the unique climate and creatures in different regions.

Explore ancient ruins and stunning temples scattered throughout the world that seem to have a mysterious connection with the masks, civilizations, and this world's secret past.

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Merge Soul and Mask

Envy an NPC's powerful talent or skill? Make it your own! In Soulmask, synchronize your consciousness with the tribesmen as you recruit them to strengthen your tribe. Possess and take over their bodies and transform into anyone.

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Build a family of talented tribesmen with dynamic personalities.

Play as a lone wolf without feeling lost or lonely with a multitude of different NPCs. With different personalities and talents, you can recruit bloodthirsty warriors, dexterous hunters, and ingenious craftsmen. . . and even a drunk lazy alcoholic!

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Diverse action combat based on realistic physics

The game currently provides 8 different styles of weapons and 75 different supporting combat skills and special action modules, each of which strictly restores the experience of real physical characteristics. Tailor your fighting style to defeat your opponents

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Soulmask is a very complex game with tons of features. Start with our summary of the lore of the game, and then check out our Tips and Tricks Section.

System Requirements:

MINIMUM:

Requires a 64-bit processor and operating system

OS: 64bit -win10

Processor: Intel Core i5-8400 / AMD Ryzen 3 3300X

Memory: 16 GB RAM

Graphics: GTX 970 4GB / AMD RX 580 4GB

DirectX: Version 12

Network: Broadband Internet connection

Storage: 25 GB available space

Sound Card: on board

Additional Notes: SSD(preferred)

RECOMMENDED:

Requires a 64-bit processor and operating system

OS: Windows 10 (64-bit version) / Windows 11

Processor: Intel Core i7-9700 / AMD Ryzen 7 3700X

Memory: 24 GB RAM

Graphics: RTX 3060 / AMD 6700XT

DirectX: Version 12

Network: Broadband Internet connection

Storage: 25 GB available space

Sound Card: on board

Additional Notes: SSD is highly recommended

Welcome to The PACKS Soulmask PvE Server.

𝐒𝐨𝐮𝐥𝐦𝐚𝐬𝐤 𝐒𝐞𝐫𝐯𝐞𝐫 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬

The PACK Soulmask PVE Server Settings

All Settings Shown here are under testing phase and may change without notice. All efforts to keep the list updated will be taken.

Standard Rates are shown before the ->.

Awareness EXP Multiplier: 1 -> 2 Automated Production Base Output Multiplier: 1 -> 1.5 Plant Crop Yield Multiplier: 1 -> 1.5 Barbarian Taming Speed Multiplier: 1 -> 1.5 Crop Growth Speed Multiplier: 1 -> 1.5 Building Decay Coefficient: 1 -> 0.1 Multiplier of building construction and repair speed: 1 -> 1.5 Crafting Speed Multiplier: 1 -> 2 Character EXP Multiplier: 1 -> 2 Mask EXP Multiplier: 1 -> 2 Proficiency EXP Multiplier: 1 -> 2 Durability Consumption Multiplier: 1 -> 0.5 Collection EXP Multiplier: 1 -> 2 Craft EXP Multiplier: 1 -> 2 Monster-killing EXP Multiplier: 1 -> 2 Other EXP Multiplier: 1 -> 2 HP Recovery Speed Multiplier: 1 -> 1.5 Stamina Recovery Speed Multiplier: 1 -> 1.5 Feign Death HP Recovery Speed: 1 -> 1.5 Collecting Efficiency Multiplier: 1 -> 1.5 Resource Collection HP Coefficient: 1 -> 1.5 Fuel consumption rate: 1 -> 0.5 Animal Growth Speed: 1 -> 1.5 Animal Production Efficiency: 1 -> 1.5 Animal Yield Multiplier: 1 -> 1.5 Animal Food Consumption Speed: 1 -> 0.5 Animal Water Consumption Speed: 1 -> 0.5 Crop Fertilizer Consumption Speed: 1 -> 0.2 Repair reduces the durability limit coefficient: 1 -> 0.5 Tribe Recruitment limit: 50 -> 100 Mood Increase Multiplier: 1 -> 1.5 Mood Reduction Multiplier: 1 -> 0.5 Kill EXP Sharing Coefficient: 0.2 -> 0.4 Tribe Animals Quantity Limit: 50 -> 100 Personal Animal Quantity Limit: 10 -> 30 Bonfire Burning Speed Coefficient: 1 -> 0.3 Info Entry Limit: 4 -> 6

The PACK DECAY settings.

The Pack maintains the server with a Decay rate that lasts x10 longer than normal, and decay is slowed by x10.

Each material provides a certain amount of fuel per 300 stack:

  • Thatch: 14 minutes

  • Branch: 1.28 hours

  • Bark: 1.28 hours

  • Log: 3.75 hours

  • Hardwood: 35.45 hours

  • Premium Hardwood: 35.45 hours

𝐒𝐎𝐔𝐋𝐌𝐀𝐒𝐊 𝐈𝐧𝐭𝐞𝐫𝐚𝐜𝐭𝐢𝐯𝐞 𝐌𝐚𝐩

𝐒𝐎𝐔𝐋𝐌𝐀𝐒𝐊 𝐅𝐚𝐧𝐝𝐨𝐦 𝐖𝐢𝐤𝐢

Our First Anniversary: New Masks, New Tribes, A New Soulmask

That's right—365 days have passed since our Early Access launch, and Soulmask has journeyed alongside all of you! As our first survival game on Steam, Maggie and the rest of our development team have spent this year in a constant mix of anxiety and excitement.

We all agreed that we couldn't let down your support over this past year, so Soulmask has prepared an anniversary gift—what we believe best represents the core concept of Soulmask: a special free DLC featuring a brand-new mask representing an alien civilization, along with new automation features that will truly transform your tribe into a powerful machine.


New Free DLC: Lost Civilization

Golden Visage, bright through ages, dazzling now. The Star-Seer's own; it pierces the Nine Depths, touches celestial crowns. A vigil of a thousand years. ——From an unknown civilization's tablet found beneath the sea.

Meet "Golden Legend," Soulmask's first mask DLC. A mask lost beneath the ocean for a thousand years, along with the mysterious decorations of its vanished civilization. From the moment you touch it, you know it's different from all your other masks: there's no familiar echo of barbarian souls. Instead, it brings you something more... otherworldly, a mismatched civilization from distant shores.

Through it, the figures of your tribesmen become clearer. No longer just their bravery or cowardice—you can faintly sense the potential deep within their souls. Who is the true blade? Who is the most skilled craftsman? The barbarians' secrets are no longer hidden from you.

It holds many powers yet to be discovered. Where did it come from? Why was it found in that ocean corner? What civilization lies behind it? You know nothing, but it will completely change how you rule your tribe.

Yes, there's much more we could tell you about "Golden Legend," even about the entirely new civilization behind it. We'll release a dedicated introduction for it soon. But without doubt, it represents just the tip of the iceberg of Soulmask's ambitious vision.


Automation: From "Tribe" to "Empire”

So, on our EA anniversary today, you can see the first step of this blueprint: Construction and Transportation—the two issues Chieftains care about most. Today, on our anniversary, we finally have an automation solution that satisfies us.

First, welcome to experience the powered ropeway system. Power from windmill arrays can be directly input into these robust cables and pulleys, creating cargo transportation channels spanning camps, mines, and everywhere in between.

With powered ropeways, plus your clever building creativity and route planning, your tribe will no longer be limited to small primitive camps. They could potentially become logistics hubs spanning the entire map (provided you protect them well, of course!). But once established, your barbarian tribe—or even the embryo of a barbaric Empire—will gain a crucial piece of the puzzle.

So we've listened to your voices and let tribesmen handle it all: the building filling function lets you freely pre-build construction shadow, having tribesmen gather materials, produce components, and then automatically construct everything.

This allows Chieftains to more easily build desired structures in new camps, let the tribesmen there complete the remaining work, and then—you do whatever you want, handle your own business!

Like "Golden Legend," we'll provide more detailed systematic introductions in the coming days. But you'll experience this immediately: on June 5th, you'll "unwrap" this anniversary gift. Take a peek—we hope you like it.


Through masks, what is civilization's endpoint? Besides this tribal world, are there other mask civilizations?

This question is what we hope to let Chieftains truly experience in Soulmask's gameplay—the truth of this world. As mentioned before, Soulmask has three concepts that occupy important parts of the game—【Masks】, 【Tribes】, 【Civilizations】:

【Civilizations】:

Different "lost civilizations" will be one of future Soulmask's core themes. "Golden Legend" clearly shows everyone the style of another mask-dominated civilization: different civilizations obviously vary greatly in the role masks play within them and their ability to use these magical artifacts.

【Tribes】:

Chieftains who obtain multiple masks will eventually embark on a unique tribal growth path. Pre-construction and logistics transportation are just the beginning—the connection between tribal members and each of you will become increasingly closer, ultimately becoming a new civilization exclusively yours.

【Masks】

Yes, masks—mysterious creations. "Golden Legend's" special abilities will make you can't help but imagine more. Their secrets seem not yet fully explored: What other capabilities do they have? How many civilizations have they influenced? As carriers of consciousness transfer, might they still harbor some... consciousness other than yours?


Our Patreon's

Will receive generous perks in our ARKS Servers.

Please see the Patreon Role listings to see just what you can get as an IN GAME PERK!

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